| Melik-Shah vs Kazuya | 122–42 | 74.39% |
| Melik-Shah vs Heihachi | 108–53 | 67.08% |
| Melik-Shah vs Bryan | 77–67 | 53.47% |
| Melik-Shah vs Jin | 78–53 | 59.54% |
| Melik-Shah vs Steve | 80–38 | 67.80% |
| Melik-Shah vs Reina | 67–43 | 60.91% |
| Melik-Shah vs Hwoarang | 58–44 | 56.86% |
| Melik-Shah vs Dragunov | 57–38 | 60.00% |
| Melik-Shah vs Law | 55–37 | 59.78% |
| Melik-Shah vs King | 57–34 | 62.64% |
| Melik-Shah vs Lee | 59–30 | 66.29% |
| Melik-Shah vs Clive | 45–28 | 61.64% |
| Melik-Shah vs Devil Jin | 37–28 | 56.92% |
| Melik-Shah vs Lili | 31–34 | 47.69% |
| Melik-Shah vs Paul | 36–28 | 56.25% |
| Melik-Shah vs Lidia | 32–32 | 50.00% |
| Melik-Shah vs Lars | 37–23 | 61.67% |
| Melik-Shah vs Leo | 29–24 | 54.72% |
| Melik-Shah vs Nina | 21–31 | 40.38% |
| Melik-Shah vs Yoshimitsu | 29–21 | 58.00% |
| Melik-Shah vs Jun | 22–27 | 44.90% |
| Melik-Shah vs Azucena | 25–22 | 53.19% |
| Melik-Shah vs Raven | 26–21 | 55.32% |
| Melik-Shah vs Eddy | 22–22 | 50.00% |
| Melik-Shah vs Xiaoyu | 24–18 | 57.14% |
| Melik-Shah vs Leroy | 17–21 | 44.74% |
| Melik-Shah vs Asuka | 23–12 | 65.71% |
| Melik-Shah vs Feng | 15–18 | 45.45% |
| Melik-Shah vs Victor | 15–16 | 48.39% |
| Melik-Shah vs Zafina | 18–11 | 62.07% |
| Melik-Shah vs Jack-8 | 13–10 | 56.52% |
| Melik-Shah vs Alisa | 10–11 | 47.62% |
| Melik-Shah vs Claudio | 9–12 | 42.86% |
| Melik-Shah vs Kuma | 4–12 | 25.00% |
| Melik-Shah vs Miary Zo | 13–3 | 81.25% |
| Melik-Shah vs Anna | 10–3 | 76.92% |
| Melik-Shah vs Fahkumram | 12–1 | 92.31% |
| Melik-Shah vs Shaheen | 8–2 | 80.00% |
| Melik-Shah vs Panda | 0–3 | 0.00% |
| Melik-Shah vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.