| KoolKenny vs King | 67–108 | 38.29% |
| KoolKenny vs Reina | 66–90 | 42.31% |
| KoolKenny vs Kazuya | 73–76 | 48.99% |
| KoolKenny vs Steve | 62–84 | 42.47% |
| KoolKenny vs Jin | 50–84 | 37.31% |
| KoolKenny vs Hwoarang | 56–63 | 47.06% |
| KoolKenny vs Dragunov | 39–72 | 35.14% |
| KoolKenny vs Lee | 47–54 | 46.53% |
| KoolKenny vs Heihachi | 29–71–1 | 29.00% |
| KoolKenny vs Bryan | 35–61 | 36.46% |
| KoolKenny vs Jun | 43–48 | 47.25% |
| KoolKenny vs Azucena | 33–49 | 40.24% |
| KoolKenny vs Lili | 48–32 | 60.00% |
| KoolKenny vs Law | 32–45 | 41.56% |
| KoolKenny vs Victor | 30–47 | 38.96% |
| KoolKenny vs Yoshimitsu | 35–33 | 51.47% |
| KoolKenny vs Eddy | 23–43 | 34.85% |
| KoolKenny vs Asuka | 26–34 | 43.33% |
| KoolKenny vs Lidia | 13–45 | 22.41% |
| KoolKenny vs Clive | 13–43 | 23.21% |
| KoolKenny vs Armor King | 21–34 | 38.18% |
| KoolKenny vs Xiaoyu | 24–25 | 48.98% |
| KoolKenny vs Lars | 22–26 | 45.83% |
| KoolKenny vs Devil Jin | 22–25 | 46.81% |
| KoolKenny vs Paul | 18–27 | 40.00% |
| KoolKenny vs Alisa | 14–29 | 32.56% |
| KoolKenny vs Leo | 11–28 | 28.21% |
| KoolKenny vs Miary Zo | 15–24 | 38.46% |
| KoolKenny vs Leroy | 13–25 | 34.21% |
| KoolKenny vs Nina | 17–19 | 47.22% |
| KoolKenny vs Feng | 13–21 | 38.24% |
| KoolKenny vs Jack-8 | 13–20 | 39.39% |
| KoolKenny vs Kuma | 8–24 | 25.00% |
| KoolKenny vs Fahkumram | 10–21 | 32.26% |
| KoolKenny vs Claudio | 2–25 | 7.41% |
| KoolKenny vs Anna | 9–18 | 33.33% |
| KoolKenny vs Raven | 12–13 | 48.00% |
| KoolKenny vs Zafina | 11–12 | 47.83% |
| KoolKenny vs Shaheen | 8–9 | 47.06% |
| KoolKenny vs Panda | 6–8 | 42.86% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.