| MMM | Dodekaman vs Kazuya | 32–12 | 72.73% |
| MMM | Dodekaman vs King | 27–9 | 75.00% |
| MMM | Dodekaman vs Heihachi | 28–6 | 82.35% |
| MMM | Dodekaman vs Law | 20–12 | 62.50% |
| MMM | Dodekaman vs Lili | 17–14 | 54.84% |
| MMM | Dodekaman vs Jin | 16–13 | 55.17% |
| MMM | Dodekaman vs Clive | 21–8 | 72.41% |
| MMM | Dodekaman vs Xiaoyu | 13–15 | 46.43% |
| MMM | Dodekaman vs Bryan | 18–10 | 64.29% |
| MMM | Dodekaman vs Steve | 13–14 | 48.15% |
| MMM | Dodekaman vs Devil Jin | 12–8 | 60.00% |
| MMM | Dodekaman vs Dragunov | 11–9 | 55.00% |
| MMM | Dodekaman vs Alisa | 12–7 | 63.16% |
| MMM | Dodekaman vs Lee | 13–6 | 68.42% |
| MMM | Dodekaman vs Shaheen | 7–11 | 38.89% |
| MMM | Dodekaman vs Nina | 12–5 | 70.59% |
| MMM | Dodekaman vs Raven | 8–8 | 50.00% |
| MMM | Dodekaman vs Yoshimitsu | 10–5 | 66.67% |
| MMM | Dodekaman vs Asuka | 9–6 | 60.00% |
| MMM | Dodekaman vs Leo | 7–8 | 46.67% |
| MMM | Dodekaman vs Jun | 11–4 | 73.33% |
| MMM | Dodekaman vs Reina | 9–6 | 60.00% |
| MMM | Dodekaman vs Azucena | 13–2 | 86.67% |
| MMM | Dodekaman vs Hwoarang | 10–4 | 71.43% |
| MMM | Dodekaman vs Lars | 10–4 | 71.43% |
| MMM | Dodekaman vs Eddy | 7–7 | 50.00% |
| MMM | Dodekaman vs Leroy | 8–5 | 61.54% |
| MMM | Dodekaman vs Zafina | 5–6 | 45.45% |
| MMM | Dodekaman vs Paul | 7–2 | 77.78% |
| MMM | Dodekaman vs Feng | 6–3 | 66.67% |
| MMM | Dodekaman vs Kuma | 4–5 | 44.44% |
| MMM | Dodekaman vs Jack-8 | 5–3 | 62.50% |
| MMM | Dodekaman vs Panda | 4–3 | 57.14% |
| MMM | Dodekaman vs Lidia | 4–3 | 57.14% |
| MMM | Dodekaman vs Victor | 4–2 | 66.67% |
| MMM | Dodekaman vs Claudio | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.