| Fit2Gaak vs Bryan | 383–419 | 47.76% |
| Fit2Gaak vs King | 325–401–1 | 44.77% |
| Fit2Gaak vs Jin | 267–308 | 46.43% |
| Fit2Gaak vs Kazuya | 282–293 | 49.04% |
| Fit2Gaak vs Steve | 271–271 | 50.00% |
| Fit2Gaak vs Dragunov | 171–218–1 | 43.96% |
| Fit2Gaak vs Heihachi | 177–198 | 47.20% |
| Fit2Gaak vs Hwoarang | 157–209 | 42.90% |
| Fit2Gaak vs Paul | 149–209 | 41.62% |
| Fit2Gaak vs Yoshimitsu | 178–166 | 51.74% |
| Fit2Gaak vs Law | 154–174 | 46.95% |
| Fit2Gaak vs Lee | 155–147 | 51.32% |
| Fit2Gaak vs Lars | 130–138 | 48.51% |
| Fit2Gaak vs Devil Jin | 113–149 | 43.13% |
| Fit2Gaak vs Lili | 110–136 | 44.72% |
| Fit2Gaak vs Alisa | 123–101 | 54.91% |
| Fit2Gaak vs Reina | 86–100 | 46.24% |
| Fit2Gaak vs Victor | 96–77 | 55.49% |
| Fit2Gaak vs Asuka | 75–96 | 43.86% |
| Fit2Gaak vs Feng | 78–93 | 45.61% |
| Fit2Gaak vs Nina | 82–89 | 47.95% |
| Fit2Gaak vs Xiaoyu | 86–77 | 52.76% |
| Fit2Gaak vs Jack-8 | 68–81 | 45.64% |
| Fit2Gaak vs Raven | 67–82 | 44.97% |
| Fit2Gaak vs Eddy | 81–68 | 54.36% |
| Fit2Gaak vs Lidia | 66–80 | 45.21% |
| Fit2Gaak vs Azucena | 57–77 | 42.54% |
| Fit2Gaak vs Kuma | 55–58 | 48.67% |
| Fit2Gaak vs Clive | 48–60 | 44.44% |
| Fit2Gaak vs Claudio | 41–66 | 38.32% |
| Fit2Gaak vs Armor King | 46–61 | 42.99% |
| Fit2Gaak vs Jun | 46–49 | 48.42% |
| Fit2Gaak vs Leroy | 43–43 | 50.00% |
| Fit2Gaak vs Shaheen | 28–53 | 34.57% |
| Fit2Gaak vs Leo | 40–35 | 53.33% |
| Fit2Gaak vs Fahkumram | 26–38 | 40.62% |
| Fit2Gaak vs Panda | 11–23 | 32.35% |
| Fit2Gaak vs Zafina | 13–18 | 41.94% |
| Fit2Gaak vs Anna | 11–20 | 35.48% |
| Fit2Gaak vs Miary Zo | 8–15 | 34.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.