| HeyIm_Stealy vs King | 17–7 | 70.83% |
| HeyIm_Stealy vs Reina | 11–13 | 45.83% |
| HeyIm_Stealy vs Kazuya | 12–11 | 52.17% |
| HeyIm_Stealy vs Fahkumram | 6–17 | 26.09% |
| HeyIm_Stealy vs Xiaoyu | 15–7 | 68.18% |
| HeyIm_Stealy vs Steve | 17–5 | 77.27% |
| HeyIm_Stealy vs Armor King | 12–9 | 57.14% |
| HeyIm_Stealy vs Jin | 11–9 | 55.00% |
| HeyIm_Stealy vs Hwoarang | 10–9 | 52.63% |
| HeyIm_Stealy vs Miary Zo | 13–6 | 68.42% |
| HeyIm_Stealy vs Lars | 10–7 | 58.82% |
| HeyIm_Stealy vs Dragunov | 12–4 | 75.00% |
| HeyIm_Stealy vs Law | 7–8 | 46.67% |
| HeyIm_Stealy vs Bryan | 7–8 | 46.67% |
| HeyIm_Stealy vs Jun | 7–8 | 46.67% |
| HeyIm_Stealy vs Azucena | 7–8 | 46.67% |
| HeyIm_Stealy vs Lili | 7–5 | 58.33% |
| HeyIm_Stealy vs Anna | 8–4 | 66.67% |
| HeyIm_Stealy vs Yoshimitsu | 8–3 | 72.73% |
| HeyIm_Stealy vs Leo | 5–6 | 45.45% |
| HeyIm_Stealy vs Lidia | 7–4 | 63.64% |
| HeyIm_Stealy vs Lee | 5–5 | 50.00% |
| HeyIm_Stealy vs Asuka | 3–6 | 33.33% |
| HeyIm_Stealy vs Clive | 4–5 | 44.44% |
| HeyIm_Stealy vs Feng | 2–5 | 28.57% |
| HeyIm_Stealy vs Claudio | 2–5 | 28.57% |
| HeyIm_Stealy vs Shaheen | 2–5 | 28.57% |
| HeyIm_Stealy vs Raven | 3–4 | 42.86% |
| HeyIm_Stealy vs Paul | 3–3 | 50.00% |
| HeyIm_Stealy vs Devil Jin | 5–1 | 83.33% |
| HeyIm_Stealy vs Kuma | 4–1 | 80.00% |
| HeyIm_Stealy vs Victor | 1–4 | 20.00% |
| HeyIm_Stealy vs Eddy | 2–3 | 40.00% |
| HeyIm_Stealy vs Heihachi | 3–2 | 60.00% |
| HeyIm_Stealy vs Alisa | 3–1 | 75.00% |
| HeyIm_Stealy vs Leroy | 2–2 | 50.00% |
| HeyIm_Stealy vs Nina | 3–0 | 100.00% |
| HeyIm_Stealy vs Jack-8 | 2–0 | 100.00% |
| HeyIm_Stealy vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.