| Stay>_<Reall vs King | 24–26 | 48.00% |
| Stay>_<Reall vs Jin | 19–26 | 42.22% |
| Stay>_<Reall vs Kazuya | 25–20 | 55.56% |
| Stay>_<Reall vs Hwoarang | 18–25 | 41.86% |
| Stay>_<Reall vs Steve | 26–14 | 65.00% |
| Stay>_<Reall vs Reina | 21–12 | 63.64% |
| Stay>_<Reall vs Lili | 10–21 | 32.26% |
| Stay>_<Reall vs Jun | 12–14 | 46.15% |
| Stay>_<Reall vs Clive | 18–8 | 69.23% |
| Stay>_<Reall vs Bryan | 15–10 | 60.00% |
| Stay>_<Reall vs Heihachi | 14–11 | 56.00% |
| Stay>_<Reall vs Dragunov | 9–15 | 37.50% |
| Stay>_<Reall vs Lars | 13–10 | 56.52% |
| Stay>_<Reall vs Eddy | 14–8 | 63.64% |
| Stay>_<Reall vs Azucena | 11–10 | 52.38% |
| Stay>_<Reall vs Law | 14–6 | 70.00% |
| Stay>_<Reall vs Kuma | 15–5 | 75.00% |
| Stay>_<Reall vs Feng | 12–6–1 | 66.67% |
| Stay>_<Reall vs Claudio | 10–9 | 52.63% |
| Stay>_<Reall vs Victor | 11–8 | 57.89% |
| Stay>_<Reall vs Nina | 10–6 | 62.50% |
| Stay>_<Reall vs Lidia | 7–9 | 43.75% |
| Stay>_<Reall vs Yoshimitsu | 6–9 | 40.00% |
| Stay>_<Reall vs Asuka | 10–5 | 66.67% |
| Stay>_<Reall vs Lee | 5–10 | 33.33% |
| Stay>_<Reall vs Leo | 8–5 | 61.54% |
| Stay>_<Reall vs Xiaoyu | 6–5 | 54.55% |
| Stay>_<Reall vs Alisa | 6–4 | 60.00% |
| Stay>_<Reall vs Devil Jin | 4–5 | 44.44% |
| Stay>_<Reall vs Zafina | 7–2 | 77.78% |
| Stay>_<Reall vs Leroy | 6–2 | 75.00% |
| Stay>_<Reall vs Jack-8 | 4–3 | 57.14% |
| Stay>_<Reall vs Paul | 3–2 | 60.00% |
| Stay>_<Reall vs Shaheen | 4–0 | 100.00% |
| Stay>_<Reall vs Raven | 3–1 | 75.00% |
| Stay>_<Reall vs Anna | 2–2 | 50.00% |
| Stay>_<Reall vs Fahkumram | 2–2 | 50.00% |
| Stay>_<Reall vs Miary Zo | 3–1 | 75.00% |
| Stay>_<Reall vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.