| まるぶ/Marubu vs Bryan | 324–257 | 55.77% |
| まるぶ/Marubu vs Steve | 290–274 | 51.42% |
| まるぶ/Marubu vs Hwoarang | 271–276 | 49.54% |
| まるぶ/Marubu vs Kazuya | 257–257 | 50.00% |
| まるぶ/Marubu vs King | 305–196 | 60.88% |
| まるぶ/Marubu vs Dragunov | 249–213 | 53.90% |
| まるぶ/Marubu vs Asuka | 264–190 | 58.15% |
| まるぶ/Marubu vs Jack-8 | 248–202 | 55.11% |
| まるぶ/Marubu vs Reina | 214–174 | 55.15% |
| まるぶ/Marubu vs Feng | 172–186 | 48.04% |
| まるぶ/Marubu vs Claudio | 165–192 | 46.22% |
| まるぶ/Marubu vs Victor | 164–192 | 46.07% |
| まるぶ/Marubu vs Lili | 182–168 | 52.00% |
| まるぶ/Marubu vs Jin | 201–139 | 59.12% |
| まるぶ/Marubu vs Law | 165–169 | 49.40% |
| まるぶ/Marubu vs Nina | 168–157 | 51.69% |
| まるぶ/Marubu vs Lee | 148–168 | 46.84% |
| まるぶ/Marubu vs Raven | 123–184 | 40.07% |
| まるぶ/Marubu vs Yoshimitsu | 155–147 | 51.32% |
| まるぶ/Marubu vs Lars | 149–150 | 49.83% |
| まるぶ/Marubu vs Azucena | 126–166 | 43.15% |
| まるぶ/Marubu vs Alisa | 132–157 | 45.67% |
| まるぶ/Marubu vs Anna | 137–151 | 47.57% |
| まるぶ/Marubu vs Clive | 138–137 | 50.18% |
| まるぶ/Marubu vs Paul | 140–134 | 51.09% |
| まるぶ/Marubu vs Xiaoyu | 169–97 | 63.53% |
| まるぶ/Marubu vs Heihachi | 127–120 | 51.42% |
| まるぶ/Marubu vs Devil Jin | 118–128 | 47.97% |
| まるぶ/Marubu vs Leo | 116–117 | 49.79% |
| まるぶ/Marubu vs Eddy | 100–132–1 | 43.10% |
| まるぶ/Marubu vs Miary Zo | 113–114 | 49.78% |
| まるぶ/Marubu vs Zafina | 103–121 | 45.98% |
| まるぶ/Marubu vs Jun | 88–123–1 | 41.71% |
| まるぶ/Marubu vs Shaheen | 128–80 | 61.54% |
| まるぶ/Marubu vs Leroy | 106–97 | 52.22% |
| まるぶ/Marubu vs Lidia | 83–86 | 49.11% |
| まるぶ/Marubu vs Panda | 65–89 | 42.21% |
| まるぶ/Marubu vs Kuma | 55–73–1 | 42.97% |
| まるぶ/Marubu vs Armor King | 45–48 | 48.39% |
| まるぶ/Marubu vs Fahkumram | 35–42 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.