| ChaoticNatsu vs King | 27–17 | 61.36% |
| ChaoticNatsu vs Kazuya | 15–22 | 40.54% |
| ChaoticNatsu vs Bryan | 21–12 | 63.64% |
| ChaoticNatsu vs Jin | 18–10 | 64.29% |
| ChaoticNatsu vs Yoshimitsu | 11–11 | 50.00% |
| ChaoticNatsu vs Azucena | 13–8 | 61.90% |
| ChaoticNatsu vs Steve | 11–9 | 55.00% |
| ChaoticNatsu vs Reina | 10–9 | 52.63% |
| ChaoticNatsu vs Eddy | 9–9 | 50.00% |
| ChaoticNatsu vs Victor | 8–9 | 47.06% |
| ChaoticNatsu vs Hwoarang | 5–10 | 33.33% |
| ChaoticNatsu vs Feng | 10–5 | 66.67% |
| ChaoticNatsu vs Dragunov | 11–3 | 78.57% |
| ChaoticNatsu vs Jun | 3–11 | 21.43% |
| ChaoticNatsu vs Law | 6–7 | 46.15% |
| ChaoticNatsu vs Heihachi | 7–6 | 53.85% |
| ChaoticNatsu vs Lee | 3–9 | 25.00% |
| ChaoticNatsu vs Raven | 8–4 | 66.67% |
| ChaoticNatsu vs Paul | 6–4 | 60.00% |
| ChaoticNatsu vs Xiaoyu | 7–3 | 70.00% |
| ChaoticNatsu vs Lili | 5–3 | 62.50% |
| ChaoticNatsu vs Lars | 3–3 | 50.00% |
| ChaoticNatsu vs Nina | 3–3 | 50.00% |
| ChaoticNatsu vs Leroy | 3–3 | 50.00% |
| ChaoticNatsu vs Fahkumram | 3–3 | 50.00% |
| ChaoticNatsu vs Armor King | 1–5 | 16.67% |
| ChaoticNatsu vs Jack-8 | 3–2 | 60.00% |
| ChaoticNatsu vs Asuka | 3–1 | 75.00% |
| ChaoticNatsu vs Leo | 1–3 | 25.00% |
| ChaoticNatsu vs Shaheen | 2–2 | 50.00% |
| ChaoticNatsu vs Alisa | 1–2 | 33.33% |
| ChaoticNatsu vs Claudio | 2–1 | 66.67% |
| ChaoticNatsu vs Panda | 0–3 | 0.00% |
| ChaoticNatsu vs Lidia | 0–3 | 0.00% |
| ChaoticNatsu vs Anna | 1–2 | 33.33% |
| ChaoticNatsu vs Miary Zo | 3–0 | 100.00% |
| ChaoticNatsu vs Kuma | 0–2 | 0.00% |
| ChaoticNatsu vs Devil Jin | 1–0 | 100.00% |
| ChaoticNatsu vs Zafina | 1–0 | 100.00% |
| ChaoticNatsu vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.