| Prodsleepyboy vs King | 37–41 | 47.44% |
| Prodsleepyboy vs Steve | 33–43 | 43.42% |
| Prodsleepyboy vs Fahkumram | 33–42 | 44.00% |
| Prodsleepyboy vs Reina | 38–35 | 52.05% |
| Prodsleepyboy vs Jin | 33–36 | 47.83% |
| Prodsleepyboy vs Law | 23–44 | 34.33% |
| Prodsleepyboy vs Hwoarang | 27–39 | 40.91% |
| Prodsleepyboy vs Jun | 27–33 | 45.00% |
| Prodsleepyboy vs Eddy | 19–37 | 33.93% |
| Prodsleepyboy vs Kazuya | 21–33 | 38.89% |
| Prodsleepyboy vs Clive | 18–35 | 33.96% |
| Prodsleepyboy vs Bryan | 12–31 | 27.91% |
| Prodsleepyboy vs Lee | 22–20 | 52.38% |
| Prodsleepyboy vs Asuka | 18–21 | 46.15% |
| Prodsleepyboy vs Paul | 16–22 | 42.11% |
| Prodsleepyboy vs Lidia | 22–12 | 64.71% |
| Prodsleepyboy vs Lili | 18–13 | 58.06% |
| Prodsleepyboy vs Dragunov | 9–22 | 29.03% |
| Prodsleepyboy vs Nina | 14–17 | 45.16% |
| Prodsleepyboy vs Victor | 9–19 | 32.14% |
| Prodsleepyboy vs Azucena | 9–17 | 34.62% |
| Prodsleepyboy vs Devil Jin | 14–11 | 56.00% |
| Prodsleepyboy vs Xiaoyu | 9–13 | 40.91% |
| Prodsleepyboy vs Raven | 7–14 | 33.33% |
| Prodsleepyboy vs Heihachi | 11–10 | 52.38% |
| Prodsleepyboy vs Yoshimitsu | 8–12 | 40.00% |
| Prodsleepyboy vs Lars | 12–7 | 63.16% |
| Prodsleepyboy vs Shaheen | 6–13 | 31.58% |
| Prodsleepyboy vs Leroy | 8–11 | 42.11% |
| Prodsleepyboy vs Feng | 9–8 | 52.94% |
| Prodsleepyboy vs Zafina | 11–4 | 73.33% |
| Prodsleepyboy vs Kuma | 5–7 | 41.67% |
| Prodsleepyboy vs Anna | 7–5 | 58.33% |
| Prodsleepyboy vs Jack-8 | 2–7 | 22.22% |
| Prodsleepyboy vs Claudio | 4–5 | 44.44% |
| Prodsleepyboy vs Leo | 3–5 | 37.50% |
| Prodsleepyboy vs Alisa | 5–1 | 83.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.