| KangGunji vs Bryan | 342–253 | 57.48% |
| KangGunji vs Kazuya | 322–209 | 60.64% |
| KangGunji vs Jin | 264–254 | 50.97% |
| KangGunji vs Hwoarang | 225–235 | 48.91% |
| KangGunji vs King | 196–238–1 | 45.16% |
| KangGunji vs Steve | 238–187 | 56.00% |
| KangGunji vs Reina | 207–191 | 52.01% |
| KangGunji vs Heihachi | 228–154 | 59.69% |
| KangGunji vs Law | 168–187 | 47.32% |
| KangGunji vs Yoshimitsu | 161–169 | 48.79% |
| KangGunji vs Dragunov | 181–148 | 55.02% |
| KangGunji vs Lee | 153–159 | 49.04% |
| KangGunji vs Paul | 130–158 | 45.14% |
| KangGunji vs Lili | 134–134 | 50.00% |
| KangGunji vs Lars | 138–130 | 51.49% |
| KangGunji vs Asuka | 104–149 | 41.11% |
| KangGunji vs Azucena | 123–120 | 50.62% |
| KangGunji vs Jun | 89–146 | 37.87% |
| KangGunji vs Devil Jin | 123–109 | 53.02% |
| KangGunji vs Victor | 110–106 | 50.93% |
| KangGunji vs Raven | 97–119 | 44.91% |
| KangGunji vs Xiaoyu | 84–131 | 39.07% |
| KangGunji vs Feng | 92–97 | 48.68% |
| KangGunji vs Leo | 91–95 | 48.92% |
| KangGunji vs Nina | 70–100 | 41.18% |
| KangGunji vs Jack-8 | 60–103 | 36.81% |
| KangGunji vs Lidia | 82–79 | 50.93% |
| KangGunji vs Leroy | 50–97 | 34.01% |
| KangGunji vs Zafina | 60–80 | 42.86% |
| KangGunji vs Claudio | 74–54 | 57.81% |
| KangGunji vs Clive | 67–61 | 52.34% |
| KangGunji vs Shaheen | 65–60 | 52.00% |
| KangGunji vs Alisa | 68–56 | 54.84% |
| KangGunji vs Fahkumram | 51–68 | 42.86% |
| KangGunji vs Eddy | 48–70 | 40.68% |
| KangGunji vs Armor King | 62–56 | 52.54% |
| KangGunji vs Kuma | 42–58 | 42.00% |
| KangGunji vs Anna | 37–53 | 41.11% |
| KangGunji vs Miary Zo | 18–25 | 41.86% |
| KangGunji vs Panda | 14–9 | 60.87% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.