| UncTypeBeat vs Kazuya | 105–129 | 44.87% |
| UncTypeBeat vs Bryan | 96–117 | 45.07% |
| UncTypeBeat vs Jin | 85–114 | 42.71% |
| UncTypeBeat vs Heihachi | 80–88 | 47.62% |
| UncTypeBeat vs King | 72–90 | 44.44% |
| UncTypeBeat vs Steve | 57–66 | 46.34% |
| UncTypeBeat vs Reina | 45–76 | 37.19% |
| UncTypeBeat vs Dragunov | 66–49 | 57.39% |
| UncTypeBeat vs Yoshimitsu | 51–61 | 45.54% |
| UncTypeBeat vs Clive | 31–59 | 34.44% |
| UncTypeBeat vs Lili | 38–51 | 42.70% |
| UncTypeBeat vs Azucena | 42–33 | 56.00% |
| UncTypeBeat vs Paul | 31–43 | 41.89% |
| UncTypeBeat vs Hwoarang | 38–35 | 52.05% |
| UncTypeBeat vs Devil Jin | 26–43 | 37.68% |
| UncTypeBeat vs Law | 29–37 | 43.94% |
| UncTypeBeat vs Feng | 32–32 | 50.00% |
| UncTypeBeat vs Lee | 23–39 | 37.10% |
| UncTypeBeat vs Nina | 30–27 | 52.63% |
| UncTypeBeat vs Lars | 20–35 | 36.36% |
| UncTypeBeat vs Xiaoyu | 30–22 | 57.69% |
| UncTypeBeat vs Alisa | 13–36 | 26.53% |
| UncTypeBeat vs Asuka | 20–27 | 42.55% |
| UncTypeBeat vs Jack-8 | 15–27 | 35.71% |
| UncTypeBeat vs Jun | 21–19 | 52.50% |
| UncTypeBeat vs Leo | 20–17 | 54.05% |
| UncTypeBeat vs Fahkumram | 22–14 | 61.11% |
| UncTypeBeat vs Victor | 22–13 | 62.86% |
| UncTypeBeat vs Raven | 12–23 | 34.29% |
| UncTypeBeat vs Lidia | 23–11 | 67.65% |
| UncTypeBeat vs Kuma | 15–14 | 51.72% |
| UncTypeBeat vs Zafina | 9–16 | 36.00% |
| UncTypeBeat vs Claudio | 11–11 | 50.00% |
| UncTypeBeat vs Leroy | 9–12 | 42.86% |
| UncTypeBeat vs Eddy | 11–10 | 52.38% |
| UncTypeBeat vs Shaheen | 12–6 | 66.67% |
| UncTypeBeat vs Anna | 4–10 | 28.57% |
| UncTypeBeat vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.