| EX-CHIDORI vs Jin | 40–30 | 57.14% |
| EX-CHIDORI vs Law | 27–38 | 41.54% |
| EX-CHIDORI vs King | 32–30 | 51.61% |
| EX-CHIDORI vs Bryan | 28–29 | 49.12% |
| EX-CHIDORI vs Hwoarang | 28–22 | 56.00% |
| EX-CHIDORI vs Dragunov | 22–22 | 50.00% |
| EX-CHIDORI vs Lee | 23–21 | 52.27% |
| EX-CHIDORI vs Steve | 13–22 | 37.14% |
| EX-CHIDORI vs Reina | 17–17 | 50.00% |
| EX-CHIDORI vs Armor King | 17–17 | 50.00% |
| EX-CHIDORI vs Yoshimitsu | 19–14 | 57.58% |
| EX-CHIDORI vs Jun | 19–13 | 59.38% |
| EX-CHIDORI vs Azucena | 20–12 | 62.50% |
| EX-CHIDORI vs Kazuya | 25–6 | 80.65% |
| EX-CHIDORI vs Paul | 12–14 | 46.15% |
| EX-CHIDORI vs Eddy | 11–13 | 45.83% |
| EX-CHIDORI vs Lars | 16–7 | 69.57% |
| EX-CHIDORI vs Leroy | 13–10 | 56.52% |
| EX-CHIDORI vs Lidia | 9–14 | 39.13% |
| EX-CHIDORI vs Feng | 13–9 | 59.09% |
| EX-CHIDORI vs Heihachi | 10–12 | 45.45% |
| EX-CHIDORI vs Leo | 15–6 | 71.43% |
| EX-CHIDORI vs Lili | 13–7 | 65.00% |
| EX-CHIDORI vs Nina | 6–12 | 33.33% |
| EX-CHIDORI vs Xiaoyu | 11–6 | 64.71% |
| EX-CHIDORI vs Raven | 7–10 | 41.18% |
| EX-CHIDORI vs Claudio | 9–7 | 56.25% |
| EX-CHIDORI vs Zafina | 8–7 | 53.33% |
| EX-CHIDORI vs Victor | 12–3 | 80.00% |
| EX-CHIDORI vs Devil Jin | 9–5 | 64.29% |
| EX-CHIDORI vs Alisa | 5–9 | 35.71% |
| EX-CHIDORI vs Asuka | 6–5 | 54.55% |
| EX-CHIDORI vs Jack-8 | 7–3 | 70.00% |
| EX-CHIDORI vs Kuma | 9–1 | 90.00% |
| EX-CHIDORI vs Shaheen | 6–2 | 75.00% |
| EX-CHIDORI vs Clive | 3–3 | 50.00% |
| EX-CHIDORI vs Fahkumram | 4–2 | 66.67% |
| EX-CHIDORI vs Miary Zo | 4–1 | 80.00% |
| EX-CHIDORI vs Panda | 0–2 | 0.00% |
| EX-CHIDORI vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.