| strong C-MEN vs Jin | 60–75 | 44.44% |
| strong C-MEN vs King | 61–64 | 48.80% |
| strong C-MEN vs Steve | 57–37 | 60.64% |
| strong C-MEN vs Kazuya | 48–39 | 55.17% |
| strong C-MEN vs Clive | 35–47 | 42.68% |
| strong C-MEN vs Bryan | 37–42 | 46.84% |
| strong C-MEN vs Reina | 39–35 | 52.70% |
| strong C-MEN vs Hwoarang | 30–37 | 44.78% |
| strong C-MEN vs Dragunov | 27–39 | 40.91% |
| strong C-MEN vs Eddy | 31–29 | 51.67% |
| strong C-MEN vs Heihachi | 27–31 | 46.55% |
| strong C-MEN vs Law | 24–26 | 48.00% |
| strong C-MEN vs Asuka | 26–24 | 52.00% |
| strong C-MEN vs Victor | 18–24 | 42.86% |
| strong C-MEN vs Nina | 16–25 | 39.02% |
| strong C-MEN vs Yoshimitsu | 25–14 | 64.10% |
| strong C-MEN vs Azucena | 18–20 | 47.37% |
| strong C-MEN vs Devil Jin | 13–22 | 37.14% |
| strong C-MEN vs Feng | 11–23 | 32.35% |
| strong C-MEN vs Lili | 7–25 | 21.88% |
| strong C-MEN vs Paul | 8–23 | 25.81% |
| strong C-MEN vs Leo | 14–14 | 50.00% |
| strong C-MEN vs Jun | 12–13 | 48.00% |
| strong C-MEN vs Lee | 14–10 | 58.33% |
| strong C-MEN vs Lidia | 12–12 | 50.00% |
| strong C-MEN vs Xiaoyu | 16–6 | 72.73% |
| strong C-MEN vs Jack-8 | 9–12 | 42.86% |
| strong C-MEN vs Lars | 4–17 | 19.05% |
| strong C-MEN vs Kuma | 6–15 | 28.57% |
| strong C-MEN vs Leroy | 12–9 | 57.14% |
| strong C-MEN vs Shaheen | 10–7 | 58.82% |
| strong C-MEN vs Claudio | 4–10 | 28.57% |
| strong C-MEN vs Alisa | 6–7 | 46.15% |
| strong C-MEN vs Armor King | 5–5 | 50.00% |
| strong C-MEN vs Zafina | 1–8 | 11.11% |
| strong C-MEN vs Raven | 3–3 | 50.00% |
| strong C-MEN vs Anna | 3–3 | 50.00% |
| strong C-MEN vs Panda | 1–2 | 33.33% |
| strong C-MEN vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.