| XPLOIT NEO vs Jin | 95–58 | 62.09% |
| XPLOIT NEO vs Bryan | 95–44 | 68.35% |
| XPLOIT NEO vs Reina | 88–48 | 64.71% |
| XPLOIT NEO vs King | 78–52 | 60.00% |
| XPLOIT NEO vs Kazuya | 78–39 | 66.67% |
| XPLOIT NEO vs Steve | 69–43 | 61.61% |
| XPLOIT NEO vs Hwoarang | 51–37 | 57.95% |
| XPLOIT NEO vs Heihachi | 45–29 | 60.81% |
| XPLOIT NEO vs Law | 47–23 | 67.14% |
| XPLOIT NEO vs Yoshimitsu | 41–25 | 62.12% |
| XPLOIT NEO vs Asuka | 42–19 | 68.85% |
| XPLOIT NEO vs Dragunov | 36–25 | 59.02% |
| XPLOIT NEO vs Victor | 35–26 | 57.38% |
| XPLOIT NEO vs Armor King | 35–22 | 61.40% |
| XPLOIT NEO vs Lili | 36–19 | 65.45% |
| XPLOIT NEO vs Lars | 27–25 | 51.92% |
| XPLOIT NEO vs Azucena | 31–21 | 59.62% |
| XPLOIT NEO vs Lee | 31–20 | 60.78% |
| XPLOIT NEO vs Eddy | 39–11 | 78.00% |
| XPLOIT NEO vs Leo | 28–21 | 57.14% |
| XPLOIT NEO vs Jun | 33–15 | 68.75% |
| XPLOIT NEO vs Lidia | 22–24 | 47.83% |
| XPLOIT NEO vs Feng | 26–19 | 57.78% |
| XPLOIT NEO vs Clive | 33–10 | 76.74% |
| XPLOIT NEO vs Paul | 30–11 | 73.17% |
| XPLOIT NEO vs Nina | 27–11 | 71.05% |
| XPLOIT NEO vs Kuma | 26–10 | 72.22% |
| XPLOIT NEO vs Devil Jin | 19–16 | 54.29% |
| XPLOIT NEO vs Claudio | 20–13 | 60.61% |
| XPLOIT NEO vs Xiaoyu | 25–7 | 78.12% |
| XPLOIT NEO vs Jack-8 | 20–12 | 62.50% |
| XPLOIT NEO vs Alisa | 18–13 | 58.06% |
| XPLOIT NEO vs Leroy | 21–6 | 77.78% |
| XPLOIT NEO vs Raven | 23–4 | 85.19% |
| XPLOIT NEO vs Fahkumram | 18–6 | 75.00% |
| XPLOIT NEO vs Panda | 12–8 | 60.00% |
| XPLOIT NEO vs Miary Zo | 10–6 | 62.50% |
| XPLOIT NEO vs Shaheen | 10–3 | 76.92% |
| XPLOIT NEO vs Zafina | 7–6 | 53.85% |
| XPLOIT NEO vs Anna | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.