| Dr3thaGoat vs King | 142–120 | 54.20% |
| Dr3thaGoat vs Hwoarang | 145–117 | 55.34% |
| Dr3thaGoat vs Jin | 133–107 | 55.42% |
| Dr3thaGoat vs Kazuya | 131–102 | 56.22% |
| Dr3thaGoat vs Law | 120–101 | 54.30% |
| Dr3thaGoat vs Steve | 121–99 | 55.00% |
| Dr3thaGoat vs Bryan | 132–87 | 60.27% |
| Dr3thaGoat vs Lars | 90–100 | 47.37% |
| Dr3thaGoat vs Lee | 97–85 | 53.30% |
| Dr3thaGoat vs Paul | 84–81 | 50.91% |
| Dr3thaGoat vs Reina | 82–77 | 51.57% |
| Dr3thaGoat vs Yoshimitsu | 67–82 | 44.97% |
| Dr3thaGoat vs Lili | 68–70 | 49.28% |
| Dr3thaGoat vs Dragunov | 72–65 | 52.55% |
| Dr3thaGoat vs Jun | 69–65 | 51.49% |
| Dr3thaGoat vs Azucena | 61–63 | 49.19% |
| Dr3thaGoat vs Feng | 61–62 | 49.59% |
| Dr3thaGoat vs Victor | 60–56 | 51.72% |
| Dr3thaGoat vs Devil Jin | 50–61 | 45.05% |
| Dr3thaGoat vs Jack-8 | 50–58 | 46.30% |
| Dr3thaGoat vs Xiaoyu | 60–47 | 56.07% |
| Dr3thaGoat vs Eddy | 53–54 | 49.53% |
| Dr3thaGoat vs Heihachi | 56–51 | 52.34% |
| Dr3thaGoat vs Nina | 52–53 | 49.52% |
| Dr3thaGoat vs Asuka | 47–55 | 46.08% |
| Dr3thaGoat vs Leo | 52–40 | 56.52% |
| Dr3thaGoat vs Raven | 47–42 | 52.81% |
| Dr3thaGoat vs Leroy | 37–51 | 42.05% |
| Dr3thaGoat vs Fahkumram | 46–40 | 53.49% |
| Dr3thaGoat vs Lidia | 38–41 | 48.10% |
| Dr3thaGoat vs Armor King | 38–40 | 48.72% |
| Dr3thaGoat vs Claudio | 28–34 | 45.16% |
| Dr3thaGoat vs Anna | 16–42 | 27.59% |
| Dr3thaGoat vs Miary Zo | 21–34 | 38.18% |
| Dr3thaGoat vs Alisa | 23–28 | 45.10% |
| Dr3thaGoat vs Shaheen | 29–22 | 56.86% |
| Dr3thaGoat vs Zafina | 22–29 | 43.14% |
| Dr3thaGoat vs Clive | 17–24 | 41.46% |
| Dr3thaGoat vs Kuma | 17–23 | 42.50% |
| Dr3thaGoat vs Panda | 3–9 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.