| MKChamp787 vs Kazuya | 92–133–2 | 40.89% |
| MKChamp787 vs King | 82–134 | 37.96% |
| MKChamp787 vs Clive | 88–113 | 43.78% |
| MKChamp787 vs Reina | 89–92 | 49.17% |
| MKChamp787 vs Jin | 84–96 | 46.67% |
| MKChamp787 vs Bryan | 70–108 | 39.33% |
| MKChamp787 vs Eddy | 95–69 | 57.93% |
| MKChamp787 vs Steve | 70–86 | 44.87% |
| MKChamp787 vs Law | 75–79 | 48.70% |
| MKChamp787 vs Hwoarang | 56–77 | 42.11% |
| MKChamp787 vs Heihachi | 58–68 | 46.03% |
| MKChamp787 vs Lee | 56–64 | 46.67% |
| MKChamp787 vs Dragunov | 59–59 | 50.00% |
| MKChamp787 vs Lidia | 39–77 | 33.62% |
| MKChamp787 vs Jun | 52–60–1 | 46.43% |
| MKChamp787 vs Paul | 47–61 | 43.52% |
| MKChamp787 vs Asuka | 52–52 | 50.00% |
| MKChamp787 vs Lars | 47–47 | 50.00% |
| MKChamp787 vs Azucena | 56–38 | 59.57% |
| MKChamp787 vs Yoshimitsu | 52–41 | 55.91% |
| MKChamp787 vs Victor | 41–47 | 46.59% |
| MKChamp787 vs Feng | 34–48 | 41.46% |
| MKChamp787 vs Lili | 38–40–2 | 48.72% |
| MKChamp787 vs Leroy | 29–44 | 39.73% |
| MKChamp787 vs Devil Jin | 35–37 | 48.61% |
| MKChamp787 vs Xiaoyu | 32–35 | 47.76% |
| MKChamp787 vs Jack-8 | 25–39 | 39.06% |
| MKChamp787 vs Raven | 25–37 | 40.32% |
| MKChamp787 vs Nina | 22–34 | 39.29% |
| MKChamp787 vs Anna | 21–32 | 39.62% |
| MKChamp787 vs Alisa | 20–26 | 43.48% |
| MKChamp787 vs Leo | 18–24 | 42.86% |
| MKChamp787 vs Shaheen | 21–20 | 51.22% |
| MKChamp787 vs Armor King | 21–20 | 51.22% |
| MKChamp787 vs Claudio | 15–21 | 41.67% |
| MKChamp787 vs Zafina | 16–20 | 44.44% |
| MKChamp787 vs Kuma | 14–17 | 45.16% |
| MKChamp787 vs Fahkumram | 12–12 | 50.00% |
| MKChamp787 vs Panda | 5–7 | 41.67% |
| MKChamp787 vs Miary Zo | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.