| dandaejung vs Bryan | 122–140 | 46.56% |
| dandaejung vs Kazuya | 136–111 | 55.06% |
| dandaejung vs Paul | 118–100 | 54.13% |
| dandaejung vs Hwoarang | 114–103 | 52.53% |
| dandaejung vs King | 125–82 | 60.39% |
| dandaejung vs Dragunov | 104–92 | 53.06% |
| dandaejung vs Law | 87–55 | 61.27% |
| dandaejung vs Heihachi | 72–69 | 51.06% |
| dandaejung vs Steve | 63–67 | 48.46% |
| dandaejung vs Jin | 65–62 | 51.18% |
| dandaejung vs Reina | 63–62–1 | 50.40% |
| dandaejung vs Victor | 56–67 | 45.53% |
| dandaejung vs Lili | 51–67 | 43.22% |
| dandaejung vs Asuka | 54–62 | 46.55% |
| dandaejung vs Nina | 51–49 | 51.00% |
| dandaejung vs Devil Jin | 54–41 | 56.84% |
| dandaejung vs Xiaoyu | 47–43 | 52.22% |
| dandaejung vs Azucena | 52–37 | 58.43% |
| dandaejung vs Lee | 38–46 | 45.24% |
| dandaejung vs Jun | 49–35 | 58.33% |
| dandaejung vs Yoshimitsu | 40–42 | 48.78% |
| dandaejung vs Lidia | 51–30 | 62.96% |
| dandaejung vs Claudio | 46–32 | 58.97% |
| dandaejung vs Lars | 30–45 | 40.00% |
| dandaejung vs Clive | 24–51 | 32.00% |
| dandaejung vs Jack-8 | 34–31 | 52.31% |
| dandaejung vs Eddy | 21–37 | 36.21% |
| dandaejung vs Armor King | 25–33 | 43.10% |
| dandaejung vs Leo | 19–38 | 33.33% |
| dandaejung vs Feng | 21–32 | 39.62% |
| dandaejung vs Alisa | 26–27 | 49.06% |
| dandaejung vs Leroy | 23–27 | 46.00% |
| dandaejung vs Fahkumram | 31–16 | 65.96% |
| dandaejung vs Anna | 20–21 | 48.78% |
| dandaejung vs Miary Zo | 30–10 | 75.00% |
| dandaejung vs Raven | 18–16 | 52.94% |
| dandaejung vs Kuma | 12–20 | 37.50% |
| dandaejung vs Shaheen | 14–17 | 45.16% |
| dandaejung vs Zafina | 13–11 | 54.17% |
| dandaejung vs Panda | 4–6 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.