| KILLALONGBACK vs Hwoarang | 43–19 | 69.35% |
| KILLALONGBACK vs King | 29–18 | 61.70% |
| KILLALONGBACK vs Lidia | 38–9 | 80.85% |
| KILLALONGBACK vs Steve | 32–10 | 76.19% |
| KILLALONGBACK vs Jin | 27–7 | 79.41% |
| KILLALONGBACK vs Victor | 19–12 | 61.29% |
| KILLALONGBACK vs Dragunov | 17–13 | 56.67% |
| KILLALONGBACK vs Eddy | 10–20 | 33.33% |
| KILLALONGBACK vs Kazuya | 20–9 | 68.97% |
| KILLALONGBACK vs Jun | 20–9 | 68.97% |
| KILLALONGBACK vs Reina | 23–6 | 79.31% |
| KILLALONGBACK vs Xiaoyu | 17–7 | 70.83% |
| KILLALONGBACK vs Bryan | 14–7 | 66.67% |
| KILLALONGBACK vs Alisa | 12–8 | 60.00% |
| KILLALONGBACK vs Azucena | 15–5 | 75.00% |
| KILLALONGBACK vs Clive | 16–3 | 84.21% |
| KILLALONGBACK vs Lee | 11–6 | 64.71% |
| KILLALONGBACK vs Paul | 7–8 | 46.67% |
| KILLALONGBACK vs Lars | 10–5 | 66.67% |
| KILLALONGBACK vs Feng | 8–5 | 61.54% |
| KILLALONGBACK vs Law | 8–4 | 66.67% |
| KILLALONGBACK vs Asuka | 12–0 | 100.00% |
| KILLALONGBACK vs Yoshimitsu | 8–3 | 72.73% |
| KILLALONGBACK vs Jack-8 | 5–6 | 45.45% |
| KILLALONGBACK vs Leo | 10–1 | 90.91% |
| KILLALONGBACK vs Lili | 10–0 | 100.00% |
| KILLALONGBACK vs Leroy | 9–0 | 100.00% |
| KILLALONGBACK vs Devil Jin | 5–3 | 62.50% |
| KILLALONGBACK vs Claudio | 7–1 | 87.50% |
| KILLALONGBACK vs Kuma | 4–4 | 50.00% |
| KILLALONGBACK vs Raven | 6–2 | 75.00% |
| KILLALONGBACK vs Shaheen | 4–2 | 66.67% |
| KILLALONGBACK vs Zafina | 5–1 | 83.33% |
| KILLALONGBACK vs Nina | 2–1 | 66.67% |
| KILLALONGBACK vs Panda | 3–0 | 100.00% |
| KILLALONGBACK vs Heihachi | 3–0 | 100.00% |
| KILLALONGBACK vs Armor King | 2–1 | 66.67% |
| KILLALONGBACK vs Fahkumram | 2–0 | 100.00% |
| KILLALONGBACK vs Anna | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.