| Gamesmith vs Kazuya | 236–227 | 50.97% |
| Gamesmith vs King | 231–202 | 53.35% |
| Gamesmith vs Hwoarang | 230–199 | 53.61% |
| Gamesmith vs Jin | 202–181 | 52.74% |
| Gamesmith vs Steve | 212–170 | 55.50% |
| Gamesmith vs Reina | 185–176 | 51.25% |
| Gamesmith vs Bryan | 165–169 | 49.40% |
| Gamesmith vs Law | 156–169 | 48.00% |
| Gamesmith vs Lee | 155–134 | 53.63% |
| Gamesmith vs Lars | 144–132 | 52.17% |
| Gamesmith vs Paul | 130–139 | 48.33% |
| Gamesmith vs Dragunov | 139–115 | 54.72% |
| Gamesmith vs Lili | 136–113 | 54.62% |
| Gamesmith vs Yoshimitsu | 120–120 | 50.00% |
| Gamesmith vs Azucena | 110–128 | 46.22% |
| Gamesmith vs Heihachi | 105–111 | 48.61% |
| Gamesmith vs Asuka | 90–125 | 41.86% |
| Gamesmith vs Xiaoyu | 109–88 | 55.33% |
| Gamesmith vs Jun | 81–116 | 41.12% |
| Gamesmith vs Raven | 89–87 | 50.57% |
| Gamesmith vs Eddy | 93–81 | 53.45% |
| Gamesmith vs Victor | 84–85–1 | 49.70% |
| Gamesmith vs Nina | 65–95 | 40.62% |
| Gamesmith vs Alisa | 61–96 | 38.85% |
| Gamesmith vs Leroy | 88–69 | 56.05% |
| Gamesmith vs Devil Jin | 54–87 | 38.30% |
| Gamesmith vs Leo | 67–72 | 48.20% |
| Gamesmith vs Jack-8 | 65–73 | 47.10% |
| Gamesmith vs Feng | 58–75 | 43.61% |
| Gamesmith vs Armor King | 50–60 | 45.45% |
| Gamesmith vs Claudio | 52–50 | 50.98% |
| Gamesmith vs Lidia | 41–50 | 45.05% |
| Gamesmith vs Clive | 36–51 | 41.38% |
| Gamesmith vs Kuma | 26–56 | 31.71% |
| Gamesmith vs Anna | 44–38 | 53.66% |
| Gamesmith vs Shaheen | 30–42 | 41.67% |
| Gamesmith vs Zafina | 26–39 | 40.00% |
| Gamesmith vs Fahkumram | 29–26 | 52.73% |
| Gamesmith vs Miary Zo | 17–26 | 39.53% |
| Gamesmith vs Panda | 13–14 | 48.15% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.