| Xeno Slash vs King | 5–2 | 71.43% |
| Xeno Slash vs Jin | 2–3 | 40.00% |
| Xeno Slash vs Law | 2–1 | 66.67% |
| Xeno Slash vs Xiaoyu | 2–1 | 66.67% |
| Xeno Slash vs Kazuya | 1–2 | 33.33% |
| Xeno Slash vs Asuka | 1–2 | 33.33% |
| Xeno Slash vs Lili | 3–0 | 100.00% |
| Xeno Slash vs Lidia | 1–2 | 33.33% |
| Xeno Slash vs Yoshimitsu | 0–2 | 0.00% |
| Xeno Slash vs Bryan | 0–2 | 0.00% |
| Xeno Slash vs Lars | 0–2 | 0.00% |
| Xeno Slash vs Lee | 0–2 | 0.00% |
| Xeno Slash vs Kuma | 0–2 | 0.00% |
| Xeno Slash vs Azucena | 2–0 | 100.00% |
| Xeno Slash vs Steve | 0–1 | 0.00% |
| Xeno Slash vs Devil Jin | 0–1 | 0.00% |
| Xeno Slash vs Alisa | 0–1 | 0.00% |
| Xeno Slash vs Reina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.