| MasterxSllig vs Kazuya | 21–29 | 42.00% |
| MasterxSllig vs Jin | 33–9 | 78.57% |
| MasterxSllig vs Reina | 18–24 | 42.86% |
| MasterxSllig vs Bryan | 16–20 | 44.44% |
| MasterxSllig vs King | 17–12 | 58.62% |
| MasterxSllig vs Armor King | 12–15 | 44.44% |
| MasterxSllig vs Asuka | 15–10 | 60.00% |
| MasterxSllig vs Dragunov | 7–16 | 30.43% |
| MasterxSllig vs Hwoarang | 13–9 | 59.09% |
| MasterxSllig vs Yoshimitsu | 14–7 | 66.67% |
| MasterxSllig vs Steve | 17–4 | 80.95% |
| MasterxSllig vs Lili | 9–12 | 42.86% |
| MasterxSllig vs Lars | 11–10 | 52.38% |
| MasterxSllig vs Lee | 11–10 | 52.38% |
| MasterxSllig vs Devil Jin | 10–10 | 50.00% |
| MasterxSllig vs Azucena | 10–9 | 52.63% |
| MasterxSllig vs Paul | 12–6 | 66.67% |
| MasterxSllig vs Law | 7–10 | 41.18% |
| MasterxSllig vs Heihachi | 8–9 | 47.06% |
| MasterxSllig vs Alisa | 7–8 | 46.67% |
| MasterxSllig vs Feng | 4–10 | 28.57% |
| MasterxSllig vs Victor | 9–5 | 64.29% |
| MasterxSllig vs Leo | 7–6 | 53.85% |
| MasterxSllig vs Xiaoyu | 7–5 | 58.33% |
| MasterxSllig vs Zafina | 7–5 | 58.33% |
| MasterxSllig vs Eddy | 8–4 | 66.67% |
| MasterxSllig vs Jack-8 | 9–2 | 81.82% |
| MasterxSllig vs Jun | 6–5 | 54.55% |
| MasterxSllig vs Leroy | 6–2 | 75.00% |
| MasterxSllig vs Raven | 8–0 | 100.00% |
| MasterxSllig vs Shaheen | 4–3 | 57.14% |
| MasterxSllig vs Kuma | 3–4 | 42.86% |
| MasterxSllig vs Lidia | 5–2 | 71.43% |
| MasterxSllig vs Nina | 0–6 | 0.00% |
| MasterxSllig vs Clive | 3–2 | 60.00% |
| MasterxSllig vs Fahkumram | 2–3 | 40.00% |
| MasterxSllig vs Claudio | 1–2 | 33.33% |
| MasterxSllig vs Panda | 2–0 | 100.00% |
| MasterxSllig vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.