| HitboxPractice vs Paul | 26–18 | 59.09% |
| HitboxPractice vs Hwoarang | 34–10 | 77.27% |
| HitboxPractice vs Dragunov | 22–20 | 52.38% |
| HitboxPractice vs Jin | 23–17 | 57.50% |
| HitboxPractice vs Kazuya | 29–9 | 76.32% |
| HitboxPractice vs Reina | 23–15 | 60.53% |
| HitboxPractice vs Victor | 15–19 | 44.12% |
| HitboxPractice vs King | 20–10 | 66.67% |
| HitboxPractice vs Asuka | 20–10 | 66.67% |
| HitboxPractice vs Law | 15–12 | 55.56% |
| HitboxPractice vs Feng | 13–12 | 52.00% |
| HitboxPractice vs Lili | 17–8 | 68.00% |
| HitboxPractice vs Bryan | 18–6 | 75.00% |
| HitboxPractice vs Lidia | 14–8 | 63.64% |
| HitboxPractice vs Yoshimitsu | 5–13 | 27.78% |
| HitboxPractice vs Eddy | 7–10 | 41.18% |
| HitboxPractice vs Devil Jin | 11–5 | 68.75% |
| HitboxPractice vs Armor King | 9–7 | 56.25% |
| HitboxPractice vs Lee | 7–7 | 50.00% |
| HitboxPractice vs Leroy | 8–6 | 57.14% |
| HitboxPractice vs Steve | 7–6 | 53.85% |
| HitboxPractice vs Azucena | 7–5 | 58.33% |
| HitboxPractice vs Xiaoyu | 5–6 | 45.45% |
| HitboxPractice vs Lars | 7–3 | 70.00% |
| HitboxPractice vs Clive | 8–2 | 80.00% |
| HitboxPractice vs Leo | 6–3 | 66.67% |
| HitboxPractice vs Kuma | 1–8 | 11.11% |
| HitboxPractice vs Raven | 6–3 | 66.67% |
| HitboxPractice vs Jack-8 | 4–4 | 50.00% |
| HitboxPractice vs Alisa | 6–2 | 75.00% |
| HitboxPractice vs Claudio | 5–3 | 62.50% |
| HitboxPractice vs Zafina | 3–5 | 37.50% |
| HitboxPractice vs Heihachi | 6–1 | 85.71% |
| HitboxPractice vs Fahkumram | 3–4 | 42.86% |
| HitboxPractice vs Shaheen | 4–2 | 66.67% |
| HitboxPractice vs Anna | 5–1 | 83.33% |
| HitboxPractice vs Nina | 3–2 | 60.00% |
| HitboxPractice vs Jun | 2–3 | 40.00% |
| HitboxPractice vs Panda | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.