| GraceLLY vs Jin | 68–44 | 60.71% |
| GraceLLY vs King | 45–40 | 52.94% |
| GraceLLY vs Kazuya | 35–33 | 51.47% |
| GraceLLY vs Dragunov | 29–32 | 47.54% |
| GraceLLY vs Bryan | 36–24 | 60.00% |
| GraceLLY vs Lili | 34–23 | 59.65% |
| GraceLLY vs Law | 25–27 | 48.08% |
| GraceLLY vs Steve | 30–19 | 61.22% |
| GraceLLY vs Reina | 25–23 | 52.08% |
| GraceLLY vs Hwoarang | 19–26 | 42.22% |
| GraceLLY vs Yoshimitsu | 19–23 | 45.24% |
| GraceLLY vs Heihachi | 27–12 | 69.23% |
| GraceLLY vs Lars | 16–19 | 45.71% |
| GraceLLY vs Feng | 14–20 | 41.18% |
| GraceLLY vs Victor | 17–16 | 51.52% |
| GraceLLY vs Paul | 16–14 | 53.33% |
| GraceLLY vs Claudio | 15–14 | 51.72% |
| GraceLLY vs Alisa | 12–16 | 42.86% |
| GraceLLY vs Nina | 17–11 | 60.71% |
| GraceLLY vs Devil Jin | 7–20 | 25.93% |
| GraceLLY vs Fahkumram | 5–19 | 20.83% |
| GraceLLY vs Xiaoyu | 11–12 | 47.83% |
| GraceLLY vs Jun | 12–11 | 52.17% |
| GraceLLY vs Asuka | 8–12 | 40.00% |
| GraceLLY vs Lee | 9–11 | 45.00% |
| GraceLLY vs Azucena | 8–11 | 42.11% |
| GraceLLY vs Clive | 13–5 | 72.22% |
| GraceLLY vs Leo | 6–11 | 35.29% |
| GraceLLY vs Zafina | 13–3 | 81.25% |
| GraceLLY vs Kuma | 8–6 | 57.14% |
| GraceLLY vs Jack-8 | 5–8 | 38.46% |
| GraceLLY vs Raven | 5–7 | 41.67% |
| GraceLLY vs Lidia | 5–4 | 55.56% |
| GraceLLY vs Shaheen | 4–4 | 50.00% |
| GraceLLY vs Eddy | 3–5 | 37.50% |
| GraceLLY vs Anna | 5–3 | 62.50% |
| GraceLLY vs Leroy | 2–5 | 28.57% |
| GraceLLY vs Miary Zo | 4–2 | 66.67% |
| GraceLLY vs Panda | 1–1 | 50.00% |
| GraceLLY vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.