| Chris-XVII vs Jin | 81–51 | 61.36% |
| Chris-XVII vs Steve | 70–53 | 56.91% |
| Chris-XVII vs Law | 61–51 | 54.46% |
| Chris-XVII vs King | 54–53 | 50.47% |
| Chris-XVII vs Hwoarang | 47–56 | 45.63% |
| Chris-XVII vs Heihachi | 46–55 | 45.54% |
| Chris-XVII vs Lee | 47–52 | 47.47% |
| Chris-XVII vs Yoshimitsu | 58–38 | 60.42% |
| Chris-XVII vs Reina | 58–36 | 61.70% |
| Chris-XVII vs Lili | 41–46 | 47.13% |
| Chris-XVII vs Kazuya | 53–31 | 63.10% |
| Chris-XVII vs Bryan | 55–28 | 66.27% |
| Chris-XVII vs Zafina | 42–39 | 51.85% |
| Chris-XVII vs Dragunov | 39–38–1 | 50.65% |
| Chris-XVII vs Paul | 38–35 | 52.05% |
| Chris-XVII vs Lars | 43–19 | 69.35% |
| Chris-XVII vs Jun | 28–34 | 45.16% |
| Chris-XVII vs Xiaoyu | 27–30 | 47.37% |
| Chris-XVII vs Asuka | 36–21 | 63.16% |
| Chris-XVII vs Devil Jin | 36–21 | 63.16% |
| Chris-XVII vs Nina | 29–27 | 51.79% |
| Chris-XVII vs Leo | 32–22 | 59.26% |
| Chris-XVII vs Jack-8 | 34–18 | 65.38% |
| Chris-XVII vs Alisa | 21–31 | 40.38% |
| Chris-XVII vs Eddy | 23–28 | 45.10% |
| Chris-XVII vs Azucena | 25–24 | 51.02% |
| Chris-XVII vs Feng | 30–18 | 62.50% |
| Chris-XVII vs Lidia | 25–18 | 58.14% |
| Chris-XVII vs Shaheen | 17–24 | 41.46% |
| Chris-XVII vs Leroy | 20–19 | 51.28% |
| Chris-XVII vs Raven | 20–15 | 57.14% |
| Chris-XVII vs Anna | 16–18 | 47.06% |
| Chris-XVII vs Victor | 21–12 | 63.64% |
| Chris-XVII vs Claudio | 13–13 | 50.00% |
| Chris-XVII vs Panda | 15–11 | 57.69% |
| Chris-XVII vs Armor King | 13–13 | 50.00% |
| Chris-XVII vs Kuma | 10–14 | 41.67% |
| Chris-XVII vs Clive | 8–3 | 72.73% |
| Chris-XVII vs Fahkumram | 9–2 | 81.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.