| Press Guy vs Kazuya | 135–155 | 46.55% |
| Press Guy vs King | 118–136 | 46.46% |
| Press Guy vs Reina | 115–107 | 51.80% |
| Press Guy vs Jin | 99–121–1 | 45.00% |
| Press Guy vs Steve | 99–117 | 45.83% |
| Press Guy vs Law | 81–126 | 39.13% |
| Press Guy vs Bryan | 109–91 | 54.50% |
| Press Guy vs Hwoarang | 86–98 | 46.74% |
| Press Guy vs Heihachi | 77–78 | 49.68% |
| Press Guy vs Lili | 63–87 | 42.00% |
| Press Guy vs Dragunov | 63–84 | 42.86% |
| Press Guy vs Paul | 63–73–1 | 46.32% |
| Press Guy vs Lars | 51–82 | 38.35% |
| Press Guy vs Azucena | 62–69 | 47.33% |
| Press Guy vs Jun | 53–73 | 42.06% |
| Press Guy vs Xiaoyu | 69–54 | 56.10% |
| Press Guy vs Yoshimitsu | 52–65 | 44.44% |
| Press Guy vs Lee | 57–55 | 50.89% |
| Press Guy vs Victor | 53–58 | 47.75% |
| Press Guy vs Lidia | 59–51 | 53.64% |
| Press Guy vs Eddy | 49–57 | 46.23% |
| Press Guy vs Armor King | 40–63 | 38.83% |
| Press Guy vs Asuka | 42–59 | 41.58% |
| Press Guy vs Devil Jin | 33–60 | 35.48% |
| Press Guy vs Anna | 39–54 | 41.94% |
| Press Guy vs Feng | 36–51 | 41.38% |
| Press Guy vs Raven | 34–50 | 40.48% |
| Press Guy vs Leo | 44–39 | 53.01% |
| Press Guy vs Leroy | 33–42 | 44.00% |
| Press Guy vs Fahkumram | 32–40 | 44.44% |
| Press Guy vs Nina | 34–35 | 49.28% |
| Press Guy vs Clive | 25–41 | 37.88% |
| Press Guy vs Alisa | 25–30 | 45.45% |
| Press Guy vs Jack-8 | 13–28 | 31.71% |
| Press Guy vs Shaheen | 23–17 | 57.50% |
| Press Guy vs Claudio | 9–29 | 23.68% |
| Press Guy vs Zafina | 15–21 | 41.67% |
| Press Guy vs Miary Zo | 20–15 | 57.14% |
| Press Guy vs Kuma | 6–11 | 35.29% |
| Press Guy vs Panda | 4–8 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.