| 김카짓 KhaJit vs Bryan | 114–100 | 53.27% |
| 김카짓 KhaJit vs Kazuya | 73–85 | 46.20% |
| 김카짓 KhaJit vs Feng | 90–57 | 61.22% |
| 김카짓 KhaJit vs Steve | 74–71 | 51.03% |
| 김카짓 KhaJit vs Dragunov | 89–55 | 61.81% |
| 김카짓 KhaJit vs Lili | 78–53 | 59.54% |
| 김카짓 KhaJit vs Hwoarang | 77–52 | 59.69% |
| 김카짓 KhaJit vs Jin | 70–39 | 64.22% |
| 김카짓 KhaJit vs Miary Zo | 48–59 | 44.86% |
| 김카짓 KhaJit vs King | 54–42 | 56.25% |
| 김카짓 KhaJit vs Law | 50–45 | 52.63% |
| 김카짓 KhaJit vs Asuka | 51–42 | 54.84% |
| 김카짓 KhaJit vs Devil Jin | 58–35 | 62.37% |
| 김카짓 KhaJit vs Paul | 56–36 | 60.87% |
| 김카짓 KhaJit vs Reina | 50–39 | 56.18% |
| 김카짓 KhaJit vs Lee | 52–34 | 60.47% |
| 김카짓 KhaJit vs Jack-8 | 52–32 | 61.90% |
| 김카짓 KhaJit vs Fahkumram | 54–29 | 65.06% |
| 김카짓 KhaJit vs Azucena | 50–31 | 61.73% |
| 김카짓 KhaJit vs Victor | 48–33 | 59.26% |
| 김카짓 KhaJit vs Claudio | 52–28 | 65.00% |
| 김카짓 KhaJit vs Alisa | 59–20 | 74.68% |
| 김카짓 KhaJit vs Leroy | 52–25 | 67.53% |
| 김카짓 KhaJit vs Lars | 42–32 | 56.76% |
| 김카짓 KhaJit vs Lidia | 38–31 | 55.07% |
| 김카짓 KhaJit vs Heihachi | 32–34 | 48.48% |
| 김카짓 KhaJit vs Yoshimitsu | 32–29 | 52.46% |
| 김카짓 KhaJit vs Shaheen | 38–22 | 63.33% |
| 김카짓 KhaJit vs Nina | 33–24 | 57.89% |
| 김카짓 KhaJit vs Eddy | 34–23 | 59.65% |
| 김카짓 KhaJit vs Armor King | 31–23 | 57.41% |
| 김카짓 KhaJit vs Clive | 27–24 | 52.94% |
| 김카짓 KhaJit vs Jun | 26–24 | 52.00% |
| 김카짓 KhaJit vs Xiaoyu | 27–20 | 57.45% |
| 김카짓 KhaJit vs Zafina | 20–17 | 54.05% |
| 김카짓 KhaJit vs Raven | 16–21 | 43.24% |
| 김카짓 KhaJit vs Leo | 13–21 | 38.24% |
| 김카짓 KhaJit vs Anna | 18–16 | 52.94% |
| 김카짓 KhaJit vs Kuma | 14–3 | 82.35% |
| 김카짓 KhaJit vs Panda | 12–4 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.