| CrashinYabi vs Kazuya | 54–38 | 58.70% |
| CrashinYabi vs Reina | 57–30 | 65.52% |
| CrashinYabi vs Jin | 39–39 | 50.00% |
| CrashinYabi vs King | 54–20 | 72.97% |
| CrashinYabi vs Bryan | 32–33 | 49.23% |
| CrashinYabi vs Lee | 35–30 | 53.85% |
| CrashinYabi vs Dragunov | 30–20 | 60.00% |
| CrashinYabi vs Steve | 28–21 | 57.14% |
| CrashinYabi vs Yoshimitsu | 23–22 | 51.11% |
| CrashinYabi vs Hwoarang | 26–16 | 61.90% |
| CrashinYabi vs Paul | 17–24 | 41.46% |
| CrashinYabi vs Lili | 21–19 | 52.50% |
| CrashinYabi vs Victor | 20–20 | 50.00% |
| CrashinYabi vs Eddy | 19–21 | 47.50% |
| CrashinYabi vs Heihachi | 22–18 | 55.00% |
| CrashinYabi vs Feng | 17–21–1 | 44.74% |
| CrashinYabi vs Azucena | 23–16 | 58.97% |
| CrashinYabi vs Jun | 27–11 | 71.05% |
| CrashinYabi vs Asuka | 18–17 | 51.43% |
| CrashinYabi vs Xiaoyu | 13–21 | 38.24% |
| CrashinYabi vs Lars | 19–10 | 65.52% |
| CrashinYabi vs Devil Jin | 13–14 | 48.15% |
| CrashinYabi vs Law | 8–17 | 32.00% |
| CrashinYabi vs Armor King | 10–15 | 40.00% |
| CrashinYabi vs Jack-8 | 9–13 | 40.91% |
| CrashinYabi vs Kuma | 9–13 | 40.91% |
| CrashinYabi vs Raven | 10–11 | 47.62% |
| CrashinYabi vs Fahkumram | 14–5 | 73.68% |
| CrashinYabi vs Alisa | 8–10 | 44.44% |
| CrashinYabi vs Leroy | 10–8 | 55.56% |
| CrashinYabi vs Anna | 4–14 | 22.22% |
| CrashinYabi vs Zafina | 12–2 | 85.71% |
| CrashinYabi vs Lidia | 8–6 | 57.14% |
| CrashinYabi vs Claudio | 7–5 | 58.33% |
| CrashinYabi vs Nina | 7–5 | 58.33% |
| CrashinYabi vs Clive | 5–7 | 41.67% |
| CrashinYabi vs Shaheen | 6–5 | 54.55% |
| CrashinYabi vs Leo | 6–4 | 60.00% |
| CrashinYabi vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.