| ishiishidoggie vs Dragunov | 22–22 | 50.00% |
| ishiishidoggie vs Jin | 15–22 | 40.54% |
| ishiishidoggie vs King | 15–15 | 50.00% |
| ishiishidoggie vs Lili | 17–13 | 56.67% |
| ishiishidoggie vs Kazuya | 15–14 | 51.72% |
| ishiishidoggie vs Lee | 19–10 | 65.52% |
| ishiishidoggie vs Armor King | 15–14 | 51.72% |
| ishiishidoggie vs Paul | 17–11 | 60.71% |
| ishiishidoggie vs Law | 13–13 | 50.00% |
| ishiishidoggie vs Fahkumram | 12–11 | 52.17% |
| ishiishidoggie vs Heihachi | 7–14 | 33.33% |
| ishiishidoggie vs Hwoarang | 8–12 | 40.00% |
| ishiishidoggie vs Steve | 10–10 | 50.00% |
| ishiishidoggie vs Bryan | 9–10 | 47.37% |
| ishiishidoggie vs Lars | 9–9 | 50.00% |
| ishiishidoggie vs Victor | 9–9 | 50.00% |
| ishiishidoggie vs Miary Zo | 9–7 | 56.25% |
| ishiishidoggie vs Asuka | 6–7 | 46.15% |
| ishiishidoggie vs Alisa | 8–3 | 72.73% |
| ishiishidoggie vs Reina | 8–3 | 72.73% |
| ishiishidoggie vs Clive | 7–4 | 63.64% |
| ishiishidoggie vs Xiaoyu | 9–1 | 90.00% |
| ishiishidoggie vs Leroy | 5–5 | 50.00% |
| ishiishidoggie vs Yoshimitsu | 3–6 | 33.33% |
| ishiishidoggie vs Devil Jin | 4–5 | 44.44% |
| ishiishidoggie vs Feng | 8–1 | 88.89% |
| ishiishidoggie vs Azucena | 6–3 | 66.67% |
| ishiishidoggie vs Leo | 5–2 | 71.43% |
| ishiishidoggie vs Claudio | 3–4 | 42.86% |
| ishiishidoggie vs Shaheen | 5–1 | 83.33% |
| ishiishidoggie vs Lidia | 4–1 | 80.00% |
| ishiishidoggie vs Nina | 1–2 | 33.33% |
| ishiishidoggie vs Eddy | 0–3 | 0.00% |
| ishiishidoggie vs Anna | 2–1 | 66.67% |
| ishiishidoggie vs Raven | 0–2 | 0.00% |
| ishiishidoggie vs Kuma | 0–1 | 0.00% |
| ishiishidoggie vs Jun | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.