| Audioslαve vs Bryan | 107–58 | 64.85% |
| Audioslαve vs Kazuya | 67–76 | 46.85% |
| Audioslαve vs Reina | 65–72 | 47.45% |
| Audioslαve vs Steve | 65–45 | 59.09% |
| Audioslαve vs Jin | 52–56 | 48.15% |
| Audioslαve vs Law | 55–43 | 56.12% |
| Audioslαve vs King | 46–43 | 51.69% |
| Audioslαve vs Lee | 52–37 | 58.43% |
| Audioslαve vs Paul | 37–45 | 45.12% |
| Audioslαve vs Heihachi | 41–40 | 50.62% |
| Audioslαve vs Armor King | 40–34 | 54.05% |
| Audioslαve vs Dragunov | 43–28 | 60.56% |
| Audioslαve vs Yoshimitsu | 39–30 | 56.52% |
| Audioslαve vs Lili | 42–22 | 65.62% |
| Audioslαve vs Devil Jin | 29–31 | 48.33% |
| Audioslαve vs Hwoarang | 28–29 | 49.12% |
| Audioslαve vs Leo | 29–19 | 60.42% |
| Audioslαve vs Fahkumram | 26–22 | 54.17% |
| Audioslαve vs Azucena | 18–27 | 40.00% |
| Audioslαve vs Xiaoyu | 25–16 | 60.98% |
| Audioslαve vs Claudio | 21–17 | 55.26% |
| Audioslαve vs Feng | 19–18 | 51.35% |
| Audioslαve vs Lidia | 19–18 | 51.35% |
| Audioslαve vs Raven | 22–13 | 62.86% |
| Audioslαve vs Jack-8 | 20–12 | 62.50% |
| Audioslαve vs Asuka | 20–12 | 62.50% |
| Audioslαve vs Lars | 22–10 | 68.75% |
| Audioslαve vs Nina | 11–20 | 35.48% |
| Audioslαve vs Kuma | 11–19 | 36.67% |
| Audioslαve vs Jun | 12–18 | 40.00% |
| Audioslαve vs Victor | 16–14 | 53.33% |
| Audioslαve vs Alisa | 16–11 | 59.26% |
| Audioslαve vs Eddy | 13–13 | 50.00% |
| Audioslαve vs Clive | 11–12 | 47.83% |
| Audioslαve vs Anna | 9–13 | 40.91% |
| Audioslαve vs Leroy | 8–11 | 42.11% |
| Audioslαve vs Shaheen | 12–5 | 70.59% |
| Audioslαve vs Zafina | 10–6 | 62.50% |
| Audioslαve vs Miary Zo | 8–7 | 53.33% |
| Audioslαve vs Panda | 10–3 | 76.92% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.