| ComboMagik vs King | 178–100 | 64.03% |
| ComboMagik vs Kazuya | 164–107 | 60.52% |
| ComboMagik vs Bryan | 149–118 | 55.81% |
| ComboMagik vs Law | 167–86 | 66.01% |
| ComboMagik vs Jin | 132–107 | 55.23% |
| ComboMagik vs Hwoarang | 112–118 | 48.70% |
| ComboMagik vs Steve | 116–108 | 51.79% |
| ComboMagik vs Lee | 103–92 | 52.82% |
| ComboMagik vs Reina | 95–97 | 49.48% |
| ComboMagik vs Dragunov | 92–88 | 51.11% |
| ComboMagik vs Yoshimitsu | 102–63 | 61.82% |
| ComboMagik vs Paul | 89–74 | 54.60% |
| ComboMagik vs Azucena | 70–77 | 47.62% |
| ComboMagik vs Heihachi | 67–74 | 47.52% |
| ComboMagik vs Lili | 83–57 | 59.29% |
| ComboMagik vs Feng | 74–64 | 53.62% |
| ComboMagik vs Armor King | 72–53 | 57.60% |
| ComboMagik vs Lars | 50–73–1 | 40.65% |
| ComboMagik vs Nina | 61–58 | 51.26% |
| ComboMagik vs Jun | 51–66 | 43.59% |
| ComboMagik vs Anna | 49–60 | 44.95% |
| ComboMagik vs Leroy | 56–51 | 52.34% |
| ComboMagik vs Asuka | 50–55 | 47.62% |
| ComboMagik vs Fahkumram | 55–49 | 52.88% |
| ComboMagik vs Raven | 57–46 | 55.34% |
| ComboMagik vs Eddy | 56–47 | 54.37% |
| ComboMagik vs Alisa | 55–44 | 55.56% |
| ComboMagik vs Xiaoyu | 51–42 | 54.84% |
| ComboMagik vs Jack-8 | 42–51 | 45.16% |
| ComboMagik vs Leo | 49–40 | 55.06% |
| ComboMagik vs Victor | 46–43 | 51.69% |
| ComboMagik vs Clive | 46–36 | 56.10% |
| ComboMagik vs Zafina | 45–36 | 55.56% |
| ComboMagik vs Devil Jin | 43–35 | 55.13% |
| ComboMagik vs Lidia | 30–32 | 48.39% |
| ComboMagik vs Shaheen | 27–30 | 47.37% |
| ComboMagik vs Claudio | 28–28 | 50.00% |
| ComboMagik vs Miary Zo | 17–24 | 41.46% |
| ComboMagik vs Kuma | 23–15 | 60.53% |
| ComboMagik vs Panda | 13–4 | 76.47% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.