| HATE-MONGER vs King | 30–34 | 46.88% |
| HATE-MONGER vs Jin | 39–25 | 60.94% |
| HATE-MONGER vs Kazuya | 29–25 | 53.70% |
| HATE-MONGER vs Steve | 36–17 | 67.92% |
| HATE-MONGER vs Fahkumram | 28–21 | 57.14% |
| HATE-MONGER vs Reina | 27–17 | 61.36% |
| HATE-MONGER vs Paul | 20–21 | 48.78% |
| HATE-MONGER vs Bryan | 19–19 | 50.00% |
| HATE-MONGER vs Asuka | 20–18 | 52.63% |
| HATE-MONGER vs Eddy | 22–15 | 59.46% |
| HATE-MONGER vs Heihachi | 14–23 | 37.84% |
| HATE-MONGER vs Hwoarang | 18–16 | 52.94% |
| HATE-MONGER vs Yoshimitsu | 18–15 | 54.55% |
| HATE-MONGER vs Law | 15–16 | 48.39% |
| HATE-MONGER vs Xiaoyu | 13–15 | 46.43% |
| HATE-MONGER vs Dragunov | 11–15 | 42.31% |
| HATE-MONGER vs Armor King | 10–15 | 40.00% |
| HATE-MONGER vs Azucena | 13–11 | 54.17% |
| HATE-MONGER vs Nina | 13–10 | 56.52% |
| HATE-MONGER vs Clive | 13–9 | 59.09% |
| HATE-MONGER vs Raven | 13–8 | 61.90% |
| HATE-MONGER vs Lili | 15–5 | 75.00% |
| HATE-MONGER vs Devil Jin | 9–10 | 47.37% |
| HATE-MONGER vs Feng | 12–6 | 66.67% |
| HATE-MONGER vs Lidia | 7–11 | 38.89% |
| HATE-MONGER vs Lee | 6–11 | 35.29% |
| HATE-MONGER vs Jun | 9–7 | 56.25% |
| HATE-MONGER vs Victor | 12–4 | 75.00% |
| HATE-MONGER vs Lars | 9–5 | 64.29% |
| HATE-MONGER vs Anna | 6–6 | 50.00% |
| HATE-MONGER vs Alisa | 3–8 | 27.27% |
| HATE-MONGER vs Leroy | 4–7 | 36.36% |
| HATE-MONGER vs Leo | 6–3 | 66.67% |
| HATE-MONGER vs Kuma | 2–4 | 33.33% |
| HATE-MONGER vs Panda | 2–3 | 40.00% |
| HATE-MONGER vs Claudio | 3–1 | 75.00% |
| HATE-MONGER vs Shaheen | 2–2 | 50.00% |
| HATE-MONGER vs Jack-8 | 0–2 | 0.00% |
| HATE-MONGER vs Zafina | 1–1 | 50.00% |
| HATE-MONGER vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.