| ThatTekkenGuy22 vs Reina | 42–34 | 55.26% |
| ThatTekkenGuy22 vs Kazuya | 31–27 | 53.45% |
| ThatTekkenGuy22 vs King | 17–35 | 32.69% |
| ThatTekkenGuy22 vs Jin | 24–28 | 46.15% |
| ThatTekkenGuy22 vs Hwoarang | 16–28 | 36.36% |
| ThatTekkenGuy22 vs Steve | 14–24 | 36.84% |
| ThatTekkenGuy22 vs Yoshimitsu | 18–19 | 48.65% |
| ThatTekkenGuy22 vs Bryan | 15–20 | 42.86% |
| ThatTekkenGuy22 vs Jun | 14–20 | 41.18% |
| ThatTekkenGuy22 vs Lidia | 9–22 | 29.03% |
| ThatTekkenGuy22 vs Lili | 15–10 | 60.00% |
| ThatTekkenGuy22 vs Law | 10–14 | 41.67% |
| ThatTekkenGuy22 vs Dragunov | 12–11 | 52.17% |
| ThatTekkenGuy22 vs Lee | 11–12 | 47.83% |
| ThatTekkenGuy22 vs Victor | 9–14 | 39.13% |
| ThatTekkenGuy22 vs Azucena | 16–6 | 72.73% |
| ThatTekkenGuy22 vs Eddy | 7–15 | 31.82% |
| ThatTekkenGuy22 vs Lars | 6–14 | 30.00% |
| ThatTekkenGuy22 vs Xiaoyu | 4–15 | 21.05% |
| ThatTekkenGuy22 vs Nina | 10–9 | 52.63% |
| ThatTekkenGuy22 vs Leroy | 5–11 | 31.25% |
| ThatTekkenGuy22 vs Paul | 11–4 | 73.33% |
| ThatTekkenGuy22 vs Alisa | 10–5 | 66.67% |
| ThatTekkenGuy22 vs Heihachi | 10–5 | 66.67% |
| ThatTekkenGuy22 vs Devil Jin | 7–7 | 50.00% |
| ThatTekkenGuy22 vs Feng | 7–6 | 53.85% |
| ThatTekkenGuy22 vs Asuka | 3–9 | 25.00% |
| ThatTekkenGuy22 vs Kuma | 5–5 | 50.00% |
| ThatTekkenGuy22 vs Claudio | 2–7 | 22.22% |
| ThatTekkenGuy22 vs Panda | 5–4 | 55.56% |
| ThatTekkenGuy22 vs Leo | 2–5 | 28.57% |
| ThatTekkenGuy22 vs Raven | 1–6 | 14.29% |
| ThatTekkenGuy22 vs Jack-8 | 2–4 | 33.33% |
| ThatTekkenGuy22 vs Zafina | 3–3 | 50.00% |
| ThatTekkenGuy22 vs Shaheen | 1–4 | 20.00% |
| ThatTekkenGuy22 vs Clive | 3–1 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.