| FrickinRyu vs Kazuya | 323–290 | 52.69% |
| FrickinRyu vs Bryan | 224–275 | 44.89% |
| FrickinRyu vs Jin | 245–226 | 52.02% |
| FrickinRyu vs Heihachi | 234–233 | 50.11% |
| FrickinRyu vs King | 215–222 | 49.20% |
| FrickinRyu vs Reina | 221–188 | 54.03% |
| FrickinRyu vs Steve | 219–180 | 54.89% |
| FrickinRyu vs Clive | 148–151 | 49.50% |
| FrickinRyu vs Dragunov | 136–146–2 | 48.23% |
| FrickinRyu vs Hwoarang | 133–138–1 | 49.08% |
| FrickinRyu vs Law | 127–140 | 47.57% |
| FrickinRyu vs Yoshimitsu | 166–87–1 | 65.61% |
| FrickinRyu vs Paul | 104–144 | 41.94% |
| FrickinRyu vs Lidia | 134–102–1 | 56.78% |
| FrickinRyu vs Lili | 131–96 | 57.71% |
| FrickinRyu vs Jun | 110–115 | 48.89% |
| FrickinRyu vs Devil Jin | 100–112 | 47.17% |
| FrickinRyu vs Lee | 103–109 | 48.58% |
| FrickinRyu vs Azucena | 91–121 | 42.92% |
| FrickinRyu vs Lars | 88–93 | 48.62% |
| FrickinRyu vs Nina | 76–102 | 42.70% |
| FrickinRyu vs Leo | 78–99 | 44.07% |
| FrickinRyu vs Asuka | 87–86 | 50.29% |
| FrickinRyu vs Xiaoyu | 81–86 | 48.50% |
| FrickinRyu vs Feng | 74–87 | 45.96% |
| FrickinRyu vs Victor | 71–86 | 45.22% |
| FrickinRyu vs Eddy | 72–75 | 48.98% |
| FrickinRyu vs Fahkumram | 59–74 | 44.36% |
| FrickinRyu vs Raven | 66–65 | 50.38% |
| FrickinRyu vs Leroy | 55–75 | 42.31% |
| FrickinRyu vs Jack-8 | 49–73 | 40.16% |
| FrickinRyu vs Claudio | 54–64 | 45.76% |
| FrickinRyu vs Alisa | 50–64 | 43.86% |
| FrickinRyu vs Armor King | 46–66 | 41.07% |
| FrickinRyu vs Anna | 45–49 | 47.87% |
| FrickinRyu vs Zafina | 19–55 | 25.68% |
| FrickinRyu vs Kuma | 42–28 | 60.00% |
| FrickinRyu vs Shaheen | 25–43 | 36.76% |
| FrickinRyu vs Miary Zo | 15–23 | 39.47% |
| FrickinRyu vs Panda | 16–18 | 47.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.