| BROSHIMITSU vs Kazuya | 153–183 | 45.54% |
| BROSHIMITSU vs King | 173–155 | 52.74% |
| BROSHIMITSU vs Reina | 166–149 | 52.70% |
| BROSHIMITSU vs Jin | 138–170 | 44.81% |
| BROSHIMITSU vs Bryan | 135–162 | 45.45% |
| BROSHIMITSU vs Steve | 112–147 | 43.24% |
| BROSHIMITSU vs Dragunov | 95–118 | 44.60% |
| BROSHIMITSU vs Heihachi | 103–104 | 49.76% |
| BROSHIMITSU vs Hwoarang | 69–126 | 35.38% |
| BROSHIMITSU vs Paul | 76–98 | 43.68% |
| BROSHIMITSU vs Lili | 65–107 | 37.79% |
| BROSHIMITSU vs Law | 70–99 | 41.42% |
| BROSHIMITSU vs Lee | 62–105 | 37.13% |
| BROSHIMITSU vs Yoshimitsu | 71–84–2 | 45.81% |
| BROSHIMITSU vs Asuka | 55–87 | 38.73% |
| BROSHIMITSU vs Azucena | 77–64 | 54.61% |
| BROSHIMITSU vs Armor King | 62–72 | 46.27% |
| BROSHIMITSU vs Nina | 58–70 | 45.31% |
| BROSHIMITSU vs Jun | 50–71 | 41.32% |
| BROSHIMITSU vs Devil Jin | 48–72 | 40.00% |
| BROSHIMITSU vs Fahkumram | 43–76 | 36.13% |
| BROSHIMITSU vs Victor | 48–67 | 41.74% |
| BROSHIMITSU vs Lars | 51–60 | 45.95% |
| BROSHIMITSU vs Xiaoyu | 50–57 | 46.73% |
| BROSHIMITSU vs Raven | 42–56 | 42.86% |
| BROSHIMITSU vs Leo | 34–60 | 36.17% |
| BROSHIMITSU vs Feng | 43–48 | 47.25% |
| BROSHIMITSU vs Eddy | 34–47 | 41.98% |
| BROSHIMITSU vs Leroy | 36–41 | 46.75% |
| BROSHIMITSU vs Lidia | 32–45 | 41.56% |
| BROSHIMITSU vs Clive | 31–44 | 41.33% |
| BROSHIMITSU vs Jack-8 | 32–41 | 43.84% |
| BROSHIMITSU vs Alisa | 28–39 | 41.79% |
| BROSHIMITSU vs Kuma | 29–31 | 48.33% |
| BROSHIMITSU vs Claudio | 25–29 | 46.30% |
| BROSHIMITSU vs Zafina | 18–30 | 37.50% |
| BROSHIMITSU vs Shaheen | 21–26 | 44.68% |
| BROSHIMITSU vs Anna | 14–20 | 41.18% |
| BROSHIMITSU vs Miary Zo | 16–13 | 55.17% |
| BROSHIMITSU vs Panda | 8–15 | 34.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.