| BasicNotAcidic vs Jin | 19–27 | 41.30% |
| BasicNotAcidic vs King | 16–26 | 38.10% |
| BasicNotAcidic vs Hwoarang | 10–19 | 34.48% |
| BasicNotAcidic vs Dragunov | 14–13 | 51.85% |
| BasicNotAcidic vs Reina | 10–17 | 37.04% |
| BasicNotAcidic vs Paul | 10–15 | 40.00% |
| BasicNotAcidic vs Yoshimitsu | 15–9 | 62.50% |
| BasicNotAcidic vs Jun | 9–15 | 37.50% |
| BasicNotAcidic vs Kazuya | 13–10 | 56.52% |
| BasicNotAcidic vs Law | 12–8 | 60.00% |
| BasicNotAcidic vs Victor | 12–8 | 60.00% |
| BasicNotAcidic vs Clive | 11–8 | 57.89% |
| BasicNotAcidic vs Bryan | 12–6 | 66.67% |
| BasicNotAcidic vs Steve | 10–8 | 55.56% |
| BasicNotAcidic vs Lili | 8–10 | 44.44% |
| BasicNotAcidic vs Lidia | 8–8 | 50.00% |
| BasicNotAcidic vs Eddy | 3–12 | 20.00% |
| BasicNotAcidic vs Nina | 5–9 | 35.71% |
| BasicNotAcidic vs Fahkumram | 6–8 | 42.86% |
| BasicNotAcidic vs Heihachi | 7–6 | 53.85% |
| BasicNotAcidic vs Shaheen | 4–8 | 33.33% |
| BasicNotAcidic vs Lee | 5–6 | 45.45% |
| BasicNotAcidic vs Armor King | 2–8 | 20.00% |
| BasicNotAcidic vs Devil Jin | 3–6 | 33.33% |
| BasicNotAcidic vs Feng | 5–4 | 55.56% |
| BasicNotAcidic vs Jack-8 | 2–6 | 25.00% |
| BasicNotAcidic vs Leroy | 1–7 | 12.50% |
| BasicNotAcidic vs Xiaoyu | 1–6 | 14.29% |
| BasicNotAcidic vs Asuka | 3–4 | 42.86% |
| BasicNotAcidic vs Leo | 3–4 | 42.86% |
| BasicNotAcidic vs Anna | 2–4 | 33.33% |
| BasicNotAcidic vs Lars | 1–4 | 20.00% |
| BasicNotAcidic vs Raven | 1–4 | 20.00% |
| BasicNotAcidic vs Claudio | 1–3 | 25.00% |
| BasicNotAcidic vs Zafina | 0–4 | 0.00% |
| BasicNotAcidic vs Azucena | 3–1 | 75.00% |
| BasicNotAcidic vs Alisa | 0–3 | 0.00% |
| BasicNotAcidic vs Kuma | 0–3 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.