| HeadPhoneAdd1xt vs Jin | 27–13 | 67.50% |
| HeadPhoneAdd1xt vs Dragunov | 11–16 | 40.74% |
| HeadPhoneAdd1xt vs Hwoarang | 17–9 | 65.38% |
| HeadPhoneAdd1xt vs Steve | 19–6 | 76.00% |
| HeadPhoneAdd1xt vs Bryan | 15–8 | 65.22% |
| HeadPhoneAdd1xt vs King | 8–14 | 36.36% |
| HeadPhoneAdd1xt vs Lili | 9–8 | 52.94% |
| HeadPhoneAdd1xt vs Eddy | 9–8 | 52.94% |
| HeadPhoneAdd1xt vs Reina | 7–9 | 43.75% |
| HeadPhoneAdd1xt vs Paul | 9–6 | 60.00% |
| HeadPhoneAdd1xt vs Law | 9–4 | 69.23% |
| HeadPhoneAdd1xt vs Asuka | 7–6 | 53.85% |
| HeadPhoneAdd1xt vs Feng | 9–4 | 69.23% |
| HeadPhoneAdd1xt vs Lars | 7–6 | 53.85% |
| HeadPhoneAdd1xt vs Victor | 8–5 | 61.54% |
| HeadPhoneAdd1xt vs Kazuya | 5–7 | 41.67% |
| HeadPhoneAdd1xt vs Jun | 7–4 | 63.64% |
| HeadPhoneAdd1xt vs Lee | 9–1 | 90.00% |
| HeadPhoneAdd1xt vs Nina | 3–5 | 37.50% |
| HeadPhoneAdd1xt vs Yoshimitsu | 3–4 | 42.86% |
| HeadPhoneAdd1xt vs Leo | 6–1 | 85.71% |
| HeadPhoneAdd1xt vs Zafina | 5–2 | 71.43% |
| HeadPhoneAdd1xt vs Azucena | 5–2 | 71.43% |
| HeadPhoneAdd1xt vs Xiaoyu | 5–1 | 83.33% |
| HeadPhoneAdd1xt vs Devil Jin | 5–1 | 83.33% |
| HeadPhoneAdd1xt vs Alisa | 2–4 | 33.33% |
| HeadPhoneAdd1xt vs Clive | 3–3 | 50.00% |
| HeadPhoneAdd1xt vs Shaheen | 2–3 | 40.00% |
| HeadPhoneAdd1xt vs Fahkumram | 4–1 | 80.00% |
| HeadPhoneAdd1xt vs Heihachi | 4–0 | 100.00% |
| HeadPhoneAdd1xt vs Claudio | 1–2 | 33.33% |
| HeadPhoneAdd1xt vs Lidia | 2–1 | 66.67% |
| HeadPhoneAdd1xt vs Armor King | 2–1 | 66.67% |
| HeadPhoneAdd1xt vs Panda | 0–2 | 0.00% |
| HeadPhoneAdd1xt vs Raven | 0–2 | 0.00% |
| HeadPhoneAdd1xt vs Jack-8 | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.