| HellFireVictims vs King | 32–14 | 69.57% |
| HellFireVictims vs Lars | 22–15 | 59.46% |
| HellFireVictims vs Yoshimitsu | 19–16 | 54.29% |
| HellFireVictims vs Bryan | 21–14 | 60.00% |
| HellFireVictims vs Dragunov | 22–13 | 62.86% |
| HellFireVictims vs Hwoarang | 19–13 | 59.38% |
| HellFireVictims vs Eddy | 25–7 | 78.12% |
| HellFireVictims vs Jin | 16–14 | 53.33% |
| HellFireVictims vs Reina | 10–17 | 37.04% |
| HellFireVictims vs Kazuya | 12–14 | 46.15% |
| HellFireVictims vs Steve | 19–7 | 73.08% |
| HellFireVictims vs Fahkumram | 18–8 | 69.23% |
| HellFireVictims vs Heihachi | 16–9 | 64.00% |
| HellFireVictims vs Law | 17–7 | 70.83% |
| HellFireVictims vs Jun | 15–9 | 62.50% |
| HellFireVictims vs Lili | 12–11 | 52.17% |
| HellFireVictims vs Xiaoyu | 10–11 | 47.62% |
| HellFireVictims vs Devil Jin | 7–10 | 41.18% |
| HellFireVictims vs Paul | 7–9 | 43.75% |
| HellFireVictims vs Lee | 12–4 | 75.00% |
| HellFireVictims vs Alisa | 6–8 | 42.86% |
| HellFireVictims vs Azucena | 11–3 | 78.57% |
| HellFireVictims vs Asuka | 10–3 | 76.92% |
| HellFireVictims vs Lidia | 11–2 | 84.62% |
| HellFireVictims vs Raven | 8–4 | 66.67% |
| HellFireVictims vs Claudio | 6–4 | 60.00% |
| HellFireVictims vs Jack-8 | 5–3 | 62.50% |
| HellFireVictims vs Feng | 6–2 | 75.00% |
| HellFireVictims vs Leo | 6–1 | 85.71% |
| HellFireVictims vs Shaheen | 3–2 | 60.00% |
| HellFireVictims vs Kuma | 1–4 | 20.00% |
| HellFireVictims vs Victor | 4–1 | 80.00% |
| HellFireVictims vs Panda | 3–1 | 75.00% |
| HellFireVictims vs Zafina | 1–3 | 25.00% |
| HellFireVictims vs Nina | 2–1 | 66.67% |
| HellFireVictims vs Leroy | 3–0 | 100.00% |
| HellFireVictims vs Clive | 0–2 | 0.00% |
| HellFireVictims vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.