| CRUZININMY64 vs Steve | 56–27 | 67.47% |
| CRUZININMY64 vs Kazuya | 51–29 | 63.75% |
| CRUZININMY64 vs King | 44–30 | 59.46% |
| CRUZININMY64 vs Jin | 47–23 | 67.14% |
| CRUZININMY64 vs Heihachi | 30–30 | 50.00% |
| CRUZININMY64 vs Bryan | 34–24 | 58.62% |
| CRUZININMY64 vs Reina | 34–24 | 58.62% |
| CRUZININMY64 vs Dragunov | 36–17 | 67.92% |
| CRUZININMY64 vs Clive | 34–19 | 64.15% |
| CRUZININMY64 vs Fahkumram | 34–18 | 65.38% |
| CRUZININMY64 vs Azucena | 31–18 | 63.27% |
| CRUZININMY64 vs Law | 26–20 | 56.52% |
| CRUZININMY64 vs Paul | 21–21 | 50.00% |
| CRUZININMY64 vs Asuka | 22–16 | 57.89% |
| CRUZININMY64 vs Lee | 20–15 | 57.14% |
| CRUZININMY64 vs Victor | 20–13 | 60.61% |
| CRUZININMY64 vs Xiaoyu | 20–12 | 62.50% |
| CRUZININMY64 vs Lili | 14–15 | 48.28% |
| CRUZININMY64 vs Jun | 18–11 | 62.07% |
| CRUZININMY64 vs Hwoarang | 19–9 | 67.86% |
| CRUZININMY64 vs Devil Jin | 18–9 | 66.67% |
| CRUZININMY64 vs Eddy | 14–13 | 51.85% |
| CRUZININMY64 vs Lars | 12–13 | 48.00% |
| CRUZININMY64 vs Kuma | 12–12 | 50.00% |
| CRUZININMY64 vs Yoshimitsu | 15–7 | 68.18% |
| CRUZININMY64 vs Nina | 14–7 | 66.67% |
| CRUZININMY64 vs Feng | 14–6 | 70.00% |
| CRUZININMY64 vs Alisa | 10–10 | 50.00% |
| CRUZININMY64 vs Leo | 11–7 | 61.11% |
| CRUZININMY64 vs Shaheen | 11–7 | 61.11% |
| CRUZININMY64 vs Claudio | 11–6 | 64.71% |
| CRUZININMY64 vs Lidia | 8–8 | 50.00% |
| CRUZININMY64 vs Leroy | 10–5 | 66.67% |
| CRUZININMY64 vs Jack-8 | 8–5 | 61.54% |
| CRUZININMY64 vs Raven | 7–6 | 53.85% |
| CRUZININMY64 vs Armor King | 6–2 | 75.00% |
| CRUZININMY64 vs Zafina | 2–5 | 28.57% |
| CRUZININMY64 vs Anna | 1–3 | 25.00% |
| CRUZININMY64 vs Miary Zo | 3–1 | 75.00% |
| CRUZININMY64 vs Panda | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.