| Coletrainbaby vs Jin | 49–51–1 | 49.00% |
| Coletrainbaby vs Kazuya | 53–46 | 53.54% |
| Coletrainbaby vs King | 37–41 | 47.44% |
| Coletrainbaby vs Bryan | 38–34 | 52.78% |
| Coletrainbaby vs Law | 48–17 | 73.85% |
| Coletrainbaby vs Armor King | 25–36 | 40.98% |
| Coletrainbaby vs Steve | 25–35 | 41.67% |
| Coletrainbaby vs Lili | 28–31 | 47.46% |
| Coletrainbaby vs Heihachi | 32–22 | 59.26% |
| Coletrainbaby vs Reina | 35–17 | 67.31% |
| Coletrainbaby vs Clive | 30–20 | 60.00% |
| Coletrainbaby vs Dragunov | 21–25 | 45.65% |
| Coletrainbaby vs Hwoarang | 21–23 | 47.73% |
| Coletrainbaby vs Feng | 22–22 | 50.00% |
| Coletrainbaby vs Lee | 19–21 | 47.50% |
| Coletrainbaby vs Paul | 15–24 | 38.46% |
| Coletrainbaby vs Lars | 21–15 | 58.33% |
| Coletrainbaby vs Eddy | 16–20 | 44.44% |
| Coletrainbaby vs Asuka | 16–18 | 47.06% |
| Coletrainbaby vs Yoshimitsu | 18–15 | 54.55% |
| Coletrainbaby vs Devil Jin | 16–13 | 55.17% |
| Coletrainbaby vs Jun | 20–9 | 68.97% |
| Coletrainbaby vs Victor | 20–8 | 71.43% |
| Coletrainbaby vs Raven | 18–10 | 64.29% |
| Coletrainbaby vs Alisa | 19–6 | 76.00% |
| Coletrainbaby vs Nina | 14–8 | 63.64% |
| Coletrainbaby vs Xiaoyu | 11–9 | 55.00% |
| Coletrainbaby vs Jack-8 | 6–11 | 35.29% |
| Coletrainbaby vs Azucena | 11–6 | 64.71% |
| Coletrainbaby vs Lidia | 6–11 | 35.29% |
| Coletrainbaby vs Fahkumram | 4–12 | 25.00% |
| Coletrainbaby vs Leroy | 7–8 | 46.67% |
| Coletrainbaby vs Miary Zo | 3–12 | 20.00% |
| Coletrainbaby vs Leo | 7–4 | 63.64% |
| Coletrainbaby vs Kuma | 7–4 | 63.64% |
| Coletrainbaby vs Claudio | 2–8 | 20.00% |
| Coletrainbaby vs Shaheen | 3–2 | 60.00% |
| Coletrainbaby vs Panda | 2–2 | 50.00% |
| Coletrainbaby vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.