| RoboCopsRihtNut vs King | 10–9 | 52.63% |
| RoboCopsRihtNut vs Jin | 11–6 | 64.71% |
| RoboCopsRihtNut vs Reina | 10–7 | 58.82% |
| RoboCopsRihtNut vs Law | 6–10 | 37.50% |
| RoboCopsRihtNut vs Bryan | 7–8–1 | 46.67% |
| RoboCopsRihtNut vs Steve | 10–6 | 62.50% |
| RoboCopsRihtNut vs Kazuya | 5–10 | 33.33% |
| RoboCopsRihtNut vs Hwoarang | 8–6 | 57.14% |
| RoboCopsRihtNut vs Eddy | 4–10 | 28.57% |
| RoboCopsRihtNut vs Raven | 10–3 | 76.92% |
| RoboCopsRihtNut vs Clive | 5–8 | 38.46% |
| RoboCopsRihtNut vs Jun | 8–4 | 66.67% |
| RoboCopsRihtNut vs Azucena | 8–4 | 66.67% |
| RoboCopsRihtNut vs Asuka | 7–4 | 63.64% |
| RoboCopsRihtNut vs Lili | 7–3 | 70.00% |
| RoboCopsRihtNut vs Yoshimitsu | 5–4 | 55.56% |
| RoboCopsRihtNut vs Paul | 3–4 | 42.86% |
| RoboCopsRihtNut vs Dragunov | 4–2 | 66.67% |
| RoboCopsRihtNut vs Leo | 2–4 | 33.33% |
| RoboCopsRihtNut vs Lars | 3–3 | 50.00% |
| RoboCopsRihtNut vs Alisa | 2–3 | 40.00% |
| RoboCopsRihtNut vs Victor | 2–3 | 40.00% |
| RoboCopsRihtNut vs Lidia | 4–1 | 80.00% |
| RoboCopsRihtNut vs Devil Jin | 0–4 | 0.00% |
| RoboCopsRihtNut vs Xiaoyu | 1–2 | 33.33% |
| RoboCopsRihtNut vs Feng | 0–3 | 0.00% |
| RoboCopsRihtNut vs Nina | 2–1 | 66.67% |
| RoboCopsRihtNut vs Zafina | 0–3 | 0.00% |
| RoboCopsRihtNut vs Leroy | 1–2 | 33.33% |
| RoboCopsRihtNut vs Heihachi | 2–1 | 66.67% |
| RoboCopsRihtNut vs Anna | 2–1 | 66.67% |
| RoboCopsRihtNut vs Claudio | 0–2 | 0.00% |
| RoboCopsRihtNut vs Lee | 0–2 | 0.00% |
| RoboCopsRihtNut vs Shaheen | 0–1 | 0.00% |
| RoboCopsRihtNut vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.