| Yuki-no-Oni vs Jin | 85–124 | 40.67% |
| Yuki-no-Oni vs Kazuya | 57–75 | 43.18% |
| Yuki-no-Oni vs Hwoarang | 47–75 | 38.52% |
| Yuki-no-Oni vs King | 52–67 | 43.70% |
| Yuki-no-Oni vs Heihachi | 39–71 | 35.45% |
| Yuki-no-Oni vs Steve | 54–52 | 50.94% |
| Yuki-no-Oni vs Bryan | 34–69 | 33.01% |
| Yuki-no-Oni vs Reina | 47–55 | 46.08% |
| Yuki-no-Oni vs Law | 44–54 | 44.90% |
| Yuki-no-Oni vs Jun | 35–50 | 41.18% |
| Yuki-no-Oni vs Dragunov | 39–42 | 48.15% |
| Yuki-no-Oni vs Yoshimitsu | 31–49 | 38.75% |
| Yuki-no-Oni vs Lili | 31–36 | 46.27% |
| Yuki-no-Oni vs Paul | 28–36 | 43.75% |
| Yuki-no-Oni vs Eddy | 16–37–1 | 30.19% |
| Yuki-no-Oni vs Armor King | 24–30 | 44.44% |
| Yuki-no-Oni vs Azucena | 19–32 | 37.25% |
| Yuki-no-Oni vs Nina | 23–27 | 46.00% |
| Yuki-no-Oni vs Asuka | 20–27 | 42.55% |
| Yuki-no-Oni vs Victor | 22–25 | 46.81% |
| Yuki-no-Oni vs Xiaoyu | 23–23 | 50.00% |
| Yuki-no-Oni vs Devil Jin | 21–25 | 45.65% |
| Yuki-no-Oni vs Lars | 20–22 | 47.62% |
| Yuki-no-Oni vs Lee | 17–20 | 45.95% |
| Yuki-no-Oni vs Alisa | 12–24 | 33.33% |
| Yuki-no-Oni vs Clive | 14–17 | 45.16% |
| Yuki-no-Oni vs Feng | 7–23 | 23.33% |
| Yuki-no-Oni vs Lidia | 13–16 | 44.83% |
| Yuki-no-Oni vs Fahkumram | 10–18 | 35.71% |
| Yuki-no-Oni vs Jack-8 | 6–20 | 23.08% |
| Yuki-no-Oni vs Kuma | 10–11 | 47.62% |
| Yuki-no-Oni vs Anna | 7–12 | 36.84% |
| Yuki-no-Oni vs Claudio | 10–8 | 55.56% |
| Yuki-no-Oni vs Raven | 9–9 | 50.00% |
| Yuki-no-Oni vs Leo | 5–11 | 31.25% |
| Yuki-no-Oni vs Leroy | 3–12 | 20.00% |
| Yuki-no-Oni vs Shaheen | 6–8 | 42.86% |
| Yuki-no-Oni vs Zafina | 6–7 | 46.15% |
| Yuki-no-Oni vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.