| Getting good vs Jin | 18–9 | 66.67% |
| Getting good vs Law | 16–10 | 61.54% |
| Getting good vs Steve | 13–2 | 86.67% |
| Getting good vs Reina | 10–5 | 66.67% |
| Getting good vs Nina | 9–4 | 69.23% |
| Getting good vs King | 5–7 | 41.67% |
| Getting good vs Victor | 4–7 | 36.36% |
| Getting good vs Kazuya | 5–4 | 55.56% |
| Getting good vs Azucena | 4–4 | 50.00% |
| Getting good vs Hwoarang | 2–5 | 28.57% |
| Getting good vs Dragunov | 7–0 | 100.00% |
| Getting good vs Alisa | 3–4 | 42.86% |
| Getting good vs Eddy | 4–3 | 57.14% |
| Getting good vs Paul | 2–4 | 33.33% |
| Getting good vs Devil Jin | 2–4 | 33.33% |
| Getting good vs Anna | 4–2 | 66.67% |
| Getting good vs Lili | 4–1 | 80.00% |
| Getting good vs Jun | 4–1 | 80.00% |
| Getting good vs Lars | 2–2 | 50.00% |
| Getting good vs Claudio | 3–1 | 75.00% |
| Getting good vs Lee | 0–4 | 0.00% |
| Getting good vs Heihachi | 3–1 | 75.00% |
| Getting good vs Jack-8 | 1–2 | 33.33% |
| Getting good vs Asuka | 3–0 | 100.00% |
| Getting good vs Leroy | 1–2 | 33.33% |
| Getting good vs Armor King | 3–0 | 100.00% |
| Getting good vs Yoshimitsu | 1–1 | 50.00% |
| Getting good vs Bryan | 2–0 | 100.00% |
| Getting good vs Raven | 0–2 | 0.00% |
| Getting good vs Fahkumram | 0–2 | 0.00% |
| Getting good vs Miary Zo | 2–0 | 100.00% |
| Getting good vs Leo | 1–0 | 100.00% |
| Getting good vs Shaheen | 0–1 | 0.00% |
| Getting good vs Kuma | 1–0 | 100.00% |
| Getting good vs Zafina | 0–1 | 0.00% |
| Getting good vs Lidia | 1–0 | 100.00% |
| Getting good vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.