| Golgo13 vs Kazuya | 693–510 | 57.61% |
| Golgo13 vs Bryan | 579–546 | 51.47% |
| Golgo13 vs Jin | 555–505 | 52.36% |
| Golgo13 vs King | 465–520 | 47.21% |
| Golgo13 vs Reina | 477–449 | 51.51% |
| Golgo13 vs Hwoarang | 420–444 | 48.61% |
| Golgo13 vs Steve | 384–425 | 47.47% |
| Golgo13 vs Dragunov | 360–342 | 51.28% |
| Golgo13 vs Law | 345–346 | 49.93% |
| Golgo13 vs Heihachi | 333–349 | 48.83% |
| Golgo13 vs Paul | 307–350 | 46.73% |
| Golgo13 vs Yoshimitsu | 281–338 | 45.40% |
| Golgo13 vs Lee | 312–266 | 53.98% |
| Golgo13 vs Azucena | 232–336 | 40.85% |
| Golgo13 vs Lili | 243–248 | 49.49% |
| Golgo13 vs Lars | 231–259–1 | 47.14% |
| Golgo13 vs Asuka | 187–248–2 | 42.99% |
| Golgo13 vs Victor | 187–240 | 43.79% |
| Golgo13 vs Xiaoyu | 185–241 | 43.43% |
| Golgo13 vs Devil Jin | 208–207 | 50.12% |
| Golgo13 vs Feng | 186–208 | 47.21% |
| Golgo13 vs Leo | 179–204 | 46.74% |
| Golgo13 vs Eddy | 182–175 | 50.98% |
| Golgo13 vs Jun | 139–210 | 39.83% |
| Golgo13 vs Raven | 146–198 | 42.44% |
| Golgo13 vs Clive | 138–190 | 42.07% |
| Golgo13 vs Jack-8 | 142–147 | 49.13% |
| Golgo13 vs Fahkumram | 132–134 | 49.62% |
| Golgo13 vs Nina | 89–172 | 34.10% |
| Golgo13 vs Leroy | 119–140 | 45.95% |
| Golgo13 vs Claudio | 119–114 | 51.07% |
| Golgo13 vs Lidia | 101–107 | 48.56% |
| Golgo13 vs Alisa | 71–123–1 | 36.60% |
| Golgo13 vs Shaheen | 85–109 | 43.81% |
| Golgo13 vs Armor King | 79–113–1 | 41.15% |
| Golgo13 vs Kuma | 86–101 | 45.99% |
| Golgo13 vs Anna | 62–113 | 35.43% |
| Golgo13 vs Zafina | 68–99 | 40.72% |
| Golgo13 vs Panda | 31–39 | 44.29% |
| Golgo13 vs Miary Zo | 18–22 | 45.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.