| AightImmakms vs Kazuya | 63–31 | 67.02% |
| AightImmakms vs Armor King | 55–37 | 59.78% |
| AightImmakms vs Lee | 37–30 | 55.22% |
| AightImmakms vs Jin | 31–32 | 49.21% |
| AightImmakms vs King | 33–27 | 55.00% |
| AightImmakms vs Bryan | 35–23 | 60.34% |
| AightImmakms vs Lili | 30–28 | 51.72% |
| AightImmakms vs Reina | 39–19 | 67.24% |
| AightImmakms vs Yoshimitsu | 34–20 | 62.96% |
| AightImmakms vs Jun | 25–25 | 50.00% |
| AightImmakms vs Raven | 30–19 | 61.22% |
| AightImmakms vs Hwoarang | 27–20 | 57.45% |
| AightImmakms vs Paul | 23–21 | 52.27% |
| AightImmakms vs Devil Jin | 27–16 | 62.79% |
| AightImmakms vs Dragunov | 24–19 | 55.81% |
| AightImmakms vs Victor | 27–16 | 62.79% |
| AightImmakms vs Azucena | 23–14 | 62.16% |
| AightImmakms vs Alisa | 21–15 | 58.33% |
| AightImmakms vs Xiaoyu | 12–22 | 35.29% |
| AightImmakms vs Steve | 26–7 | 78.79% |
| AightImmakms vs Law | 14–17 | 45.16% |
| AightImmakms vs Asuka | 17–12 | 58.62% |
| AightImmakms vs Heihachi | 18–11 | 62.07% |
| AightImmakms vs Claudio | 14–14 | 50.00% |
| AightImmakms vs Eddy | 15–8 | 65.22% |
| AightImmakms vs Lars | 13–8 | 61.90% |
| AightImmakms vs Feng | 15–5 | 75.00% |
| AightImmakms vs Nina | 8–12 | 40.00% |
| AightImmakms vs Leo | 6–8 | 42.86% |
| AightImmakms vs Jack-8 | 7–6 | 53.85% |
| AightImmakms vs Shaheen | 4–8 | 33.33% |
| AightImmakms vs Anna | 7–5 | 58.33% |
| AightImmakms vs Fahkumram | 3–5 | 37.50% |
| AightImmakms vs Kuma | 1–6 | 14.29% |
| AightImmakms vs Zafina | 5–2 | 71.43% |
| AightImmakms vs Leroy | 4–3 | 57.14% |
| AightImmakms vs Lidia | 3–3 | 50.00% |
| AightImmakms vs Panda | 1–4 | 20.00% |
| AightImmakms vs Clive | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.