| RisingJericho vs King | 47–24 | 66.20% |
| RisingJericho vs Heihachi | 45–19 | 70.31% |
| RisingJericho vs Kazuya | 38–21 | 64.41% |
| RisingJericho vs Steve | 41–16 | 71.93% |
| RisingJericho vs Bryan | 34–18 | 65.38% |
| RisingJericho vs Reina | 30–21 | 58.82% |
| RisingJericho vs Jin | 35–9 | 79.55% |
| RisingJericho vs Jun | 28–15 | 65.12% |
| RisingJericho vs Dragunov | 29–13 | 69.05% |
| RisingJericho vs Hwoarang | 19–12 | 61.29% |
| RisingJericho vs Azucena | 15–13 | 53.57% |
| RisingJericho vs Yoshimitsu | 14–13 | 51.85% |
| RisingJericho vs Devil Jin | 22–5 | 81.48% |
| RisingJericho vs Lee | 15–10 | 60.00% |
| RisingJericho vs Paul | 15–8 | 65.22% |
| RisingJericho vs Nina | 15–7 | 68.18% |
| RisingJericho vs Asuka | 15–6 | 71.43% |
| RisingJericho vs Kuma | 13–8 | 61.90% |
| RisingJericho vs Law | 14–6 | 70.00% |
| RisingJericho vs Xiaoyu | 9–10 | 47.37% |
| RisingJericho vs Clive | 12–6 | 66.67% |
| RisingJericho vs Victor | 9–8 | 52.94% |
| RisingJericho vs Alisa | 7–8 | 46.67% |
| RisingJericho vs Lili | 13–1 | 92.86% |
| RisingJericho vs Lidia | 7–7 | 50.00% |
| RisingJericho vs Raven | 5–8 | 38.46% |
| RisingJericho vs Anna | 6–7 | 46.15% |
| RisingJericho vs Lars | 12–0 | 100.00% |
| RisingJericho vs Claudio | 6–5 | 54.55% |
| RisingJericho vs Eddy | 9–2 | 81.82% |
| RisingJericho vs Armor King | 9–1 | 90.00% |
| RisingJericho vs Shaheen | 5–3 | 62.50% |
| RisingJericho vs Zafina | 2–6 | 25.00% |
| RisingJericho vs Leroy | 7–1 | 87.50% |
| RisingJericho vs Leo | 5–2 | 71.43% |
| RisingJericho vs Jack-8 | 3–2 | 60.00% |
| RisingJericho vs Feng | 3–2 | 60.00% |
| RisingJericho vs Panda | 3–1 | 75.00% |
| RisingJericho vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.