| RubTheJewelz vs Reina | 41–21 | 66.13% |
| RubTheJewelz vs Jin | 24–34 | 41.38% |
| RubTheJewelz vs Kazuya | 30–28 | 51.72% |
| RubTheJewelz vs Steve | 33–21 | 61.11% |
| RubTheJewelz vs King | 35–18 | 66.04% |
| RubTheJewelz vs Law | 25–18 | 58.14% |
| RubTheJewelz vs Hwoarang | 23–16 | 58.97% |
| RubTheJewelz vs Dragunov | 20–16 | 55.56% |
| RubTheJewelz vs Heihachi | 21–13 | 61.76% |
| RubTheJewelz vs Jun | 24–8 | 75.00% |
| RubTheJewelz vs Armor King | 20–11 | 64.52% |
| RubTheJewelz vs Paul | 13–16 | 44.83% |
| RubTheJewelz vs Lee | 17–12 | 58.62% |
| RubTheJewelz vs Eddy | 21–8 | 72.41% |
| RubTheJewelz vs Bryan | 12–14 | 46.15% |
| RubTheJewelz vs Victor | 12–11 | 52.17% |
| RubTheJewelz vs Lili | 17–4 | 80.95% |
| RubTheJewelz vs Alisa | 9–12 | 42.86% |
| RubTheJewelz vs Raven | 9–12 | 42.86% |
| RubTheJewelz vs Yoshimitsu | 7–13 | 35.00% |
| RubTheJewelz vs Claudio | 12–8 | 60.00% |
| RubTheJewelz vs Feng | 12–7 | 63.16% |
| RubTheJewelz vs Asuka | 13–5 | 72.22% |
| RubTheJewelz vs Azucena | 9–8 | 52.94% |
| RubTheJewelz vs Xiaoyu | 10–6 | 62.50% |
| RubTheJewelz vs Nina | 10–6 | 62.50% |
| RubTheJewelz vs Lidia | 7–8 | 46.67% |
| RubTheJewelz vs Clive | 10–5 | 66.67% |
| RubTheJewelz vs Devil Jin | 9–4 | 69.23% |
| RubTheJewelz vs Kuma | 8–5 | 61.54% |
| RubTheJewelz vs Lars | 8–4 | 66.67% |
| RubTheJewelz vs Jack-8 | 8–3 | 72.73% |
| RubTheJewelz vs Leroy | 4–3 | 57.14% |
| RubTheJewelz vs Shaheen | 3–3 | 50.00% |
| RubTheJewelz vs Leo | 3–2 | 60.00% |
| RubTheJewelz vs Zafina | 4–1 | 80.00% |
| RubTheJewelz vs Fahkumram | 3–2 | 60.00% |
| RubTheJewelz vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.