| Nethershadow vs Bryan | 150–120 | 55.56% |
| Nethershadow vs Kazuya | 147–113 | 56.54% |
| Nethershadow vs King | 124–135 | 47.88% |
| Nethershadow vs Jin | 134–107 | 55.60% |
| Nethershadow vs Dragunov | 105–98 | 51.72% |
| Nethershadow vs Steve | 88–112 | 44.00% |
| Nethershadow vs Reina | 116–81 | 58.88% |
| Nethershadow vs Hwoarang | 77–119 | 39.29% |
| Nethershadow vs Paul | 92–100 | 47.92% |
| Nethershadow vs Raven | 94–96 | 49.47% |
| Nethershadow vs Lars | 82–102 | 44.57% |
| Nethershadow vs Lili | 90–92 | 49.45% |
| Nethershadow vs Yoshimitsu | 86–89 | 49.14% |
| Nethershadow vs Lee | 89–85 | 51.15% |
| Nethershadow vs Jun | 69–92 | 42.86% |
| Nethershadow vs Azucena | 92–67–1 | 57.86% |
| Nethershadow vs Asuka | 86–68 | 55.84% |
| Nethershadow vs Devil Jin | 59–88 | 40.14% |
| Nethershadow vs Lidia | 84–63 | 57.14% |
| Nethershadow vs Nina | 70–74 | 48.61% |
| Nethershadow vs Jack-8 | 74–66 | 52.86% |
| Nethershadow vs Leo | 54–80 | 40.30% |
| Nethershadow vs Alisa | 62–66 | 48.44% |
| Nethershadow vs Law | 70–56 | 55.56% |
| Nethershadow vs Victor | 62–64 | 49.21% |
| Nethershadow vs Claudio | 58–60 | 49.15% |
| Nethershadow vs Feng | 67–49 | 57.76% |
| Nethershadow vs Xiaoyu | 65–49 | 57.02% |
| Nethershadow vs Eddy | 51–40 | 56.04% |
| Nethershadow vs Shaheen | 54–31–1 | 63.53% |
| Nethershadow vs Leroy | 39–47 | 45.35% |
| Nethershadow vs Clive | 45–34 | 56.96% |
| Nethershadow vs Kuma | 36–38 | 48.65% |
| Nethershadow vs Zafina | 31–35 | 46.97% |
| Nethershadow vs Anna | 28–31 | 47.46% |
| Nethershadow vs Heihachi | 26–28 | 48.15% |
| Nethershadow vs Panda | 22–27–1 | 44.90% |
| Nethershadow vs Fahkumram | 1–3 | 25.00% |
| Nethershadow vs Armor King | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.