| MechaHunter vs Jin | 62–61 | 50.41% |
| MechaHunter vs Reina | 66–55 | 54.55% |
| MechaHunter vs Kazuya | 57–62 | 47.90% |
| MechaHunter vs King | 56–40 | 58.33% |
| MechaHunter vs Hwoarang | 40–51 | 43.96% |
| MechaHunter vs Bryan | 32–56 | 36.36% |
| MechaHunter vs Law | 27–42 | 39.13% |
| MechaHunter vs Heihachi | 38–24 | 61.29% |
| MechaHunter vs Dragunov | 32–29 | 52.46% |
| MechaHunter vs Steve | 38–17 | 69.09% |
| MechaHunter vs Yoshimitsu | 21–30 | 41.18% |
| MechaHunter vs Paul | 23–26 | 46.94% |
| MechaHunter vs Fahkumram | 28–21 | 57.14% |
| MechaHunter vs Lili | 23–25 | 47.92% |
| MechaHunter vs Lee | 17–31 | 35.42% |
| MechaHunter vs Jun | 22–26 | 45.83% |
| MechaHunter vs Feng | 22–24 | 47.83% |
| MechaHunter vs Armor King | 26–19 | 57.78% |
| MechaHunter vs Devil Jin | 16–27 | 37.21% |
| MechaHunter vs Asuka | 17–24 | 41.46% |
| MechaHunter vs Eddy | 22–17 | 56.41% |
| MechaHunter vs Azucena | 18–20 | 47.37% |
| MechaHunter vs Lars | 15–22 | 40.54% |
| MechaHunter vs Victor | 16–21 | 43.24% |
| MechaHunter vs Nina | 16–19 | 45.71% |
| MechaHunter vs Claudio | 14–17 | 45.16% |
| MechaHunter vs Xiaoyu | 12–16 | 42.86% |
| MechaHunter vs Alisa | 10–17 | 37.04% |
| MechaHunter vs Lidia | 12–15 | 44.44% |
| MechaHunter vs Leroy | 8–18 | 30.77% |
| MechaHunter vs Anna | 16–6 | 72.73% |
| MechaHunter vs Leo | 5–12 | 29.41% |
| MechaHunter vs Raven | 7–7 | 50.00% |
| MechaHunter vs Zafina | 9–4 | 69.23% |
| MechaHunter vs Clive | 8–5 | 61.54% |
| MechaHunter vs Kuma | 6–6 | 50.00% |
| MechaHunter vs Shaheen | 5–2 | 71.43% |
| MechaHunter vs Jack-8 | 2–3 | 40.00% |
| MechaHunter vs Panda | 2–2 | 50.00% |
| MechaHunter vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.