| MurrayMode vs Bryan | 116–56 | 67.44% |
| MurrayMode vs Kazuya | 73–38 | 65.77% |
| MurrayMode vs Heihachi | 69–25 | 73.40% |
| MurrayMode vs Paul | 59–28 | 67.82% |
| MurrayMode vs Jin | 64–23 | 73.56% |
| MurrayMode vs Reina | 60–26 | 69.77% |
| MurrayMode vs King | 50–35 | 58.82% |
| MurrayMode vs Dragunov | 51–30 | 62.96% |
| MurrayMode vs Hwoarang | 55–19 | 74.32% |
| MurrayMode vs Devil Jin | 47–20 | 70.15% |
| MurrayMode vs Steve | 36–28 | 56.25% |
| MurrayMode vs Lars | 39–23 | 62.90% |
| MurrayMode vs Lee | 43–18 | 70.49% |
| MurrayMode vs Lili | 37–20 | 64.91% |
| MurrayMode vs Jun | 35–20 | 63.64% |
| MurrayMode vs Law | 36–17 | 67.92% |
| MurrayMode vs Victor | 32–20 | 61.54% |
| MurrayMode vs Nina | 27–17 | 61.36% |
| MurrayMode vs Leo | 18–25 | 41.86% |
| MurrayMode vs Azucena | 28–14 | 66.67% |
| MurrayMode vs Alisa | 34–7 | 82.93% |
| MurrayMode vs Leroy | 28–12 | 70.00% |
| MurrayMode vs Yoshimitsu | 24–13 | 64.86% |
| MurrayMode vs Xiaoyu | 21–16 | 56.76% |
| MurrayMode vs Shaheen | 23–12 | 65.71% |
| MurrayMode vs Jack-8 | 17–14 | 54.84% |
| MurrayMode vs Asuka | 19–12 | 61.29% |
| MurrayMode vs Feng | 22–9 | 70.97% |
| MurrayMode vs Lidia | 16–15 | 51.61% |
| MurrayMode vs Clive | 18–13 | 58.06% |
| MurrayMode vs Claudio | 18–9 | 66.67% |
| MurrayMode vs Raven | 13–14 | 48.15% |
| MurrayMode vs Eddy | 21–5 | 80.77% |
| MurrayMode vs Armor King | 16–9 | 64.00% |
| MurrayMode vs Kuma | 12–10 | 54.55% |
| MurrayMode vs Zafina | 9–9 | 50.00% |
| MurrayMode vs Fahkumram | 10–6 | 62.50% |
| MurrayMode vs Anna | 7–4 | 63.64% |
| MurrayMode vs Panda | 0–4 | 0.00% |
| MurrayMode vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.