| Machicouli vs Jin | 74–98–1 | 43.02% |
| Machicouli vs Kazuya | 54–104 | 34.18% |
| Machicouli vs King | 60–60 | 50.00% |
| Machicouli vs Hwoarang | 61–58 | 51.26% |
| Machicouli vs Reina | 54–56 | 49.09% |
| Machicouli vs Bryan | 36–59 | 37.89% |
| Machicouli vs Heihachi | 38–41 | 48.10% |
| Machicouli vs Yoshimitsu | 29–47 | 38.16% |
| Machicouli vs Dragunov | 35–41 | 46.05% |
| Machicouli vs Fahkumram | 30–37 | 44.78% |
| Machicouli vs Law | 36–29 | 55.38% |
| Machicouli vs Lili | 25–37 | 40.32% |
| Machicouli vs Steve | 30–31 | 49.18% |
| Machicouli vs Jun | 30–31 | 49.18% |
| Machicouli vs Lidia | 24–27 | 47.06% |
| Machicouli vs Lee | 11–37 | 22.92% |
| Machicouli vs Devil Jin | 21–26 | 44.68% |
| Machicouli vs Eddy | 27–20 | 57.45% |
| Machicouli vs Xiaoyu | 17–29 | 36.96% |
| Machicouli vs Nina | 28–18 | 60.87% |
| Machicouli vs Azucena | 18–24 | 42.86% |
| Machicouli vs Victor | 16–25 | 39.02% |
| Machicouli vs Alisa | 22–17 | 56.41% |
| Machicouli vs Asuka | 14–23 | 37.84% |
| Machicouli vs Paul | 23–13 | 63.89% |
| Machicouli vs Leroy | 11–24 | 31.43% |
| Machicouli vs Lars | 9–22 | 29.03% |
| Machicouli vs Jack-8 | 14–16 | 46.67% |
| Machicouli vs Clive | 11–14 | 44.00% |
| Machicouli vs Feng | 12–9 | 57.14% |
| Machicouli vs Anna | 10–11 | 47.62% |
| Machicouli vs Raven | 10–9 | 52.63% |
| Machicouli vs Leo | 5–13 | 27.78% |
| Machicouli vs Kuma | 7–10 | 41.18% |
| Machicouli vs Zafina | 7–9 | 43.75% |
| Machicouli vs Miary Zo | 3–9 | 25.00% |
| Machicouli vs Claudio | 5–6 | 45.45% |
| Machicouli vs Panda | 4–6 | 40.00% |
| Machicouli vs Shaheen | 2–0 | 100.00% |
| Machicouli vs Armor King | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.